// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "OnsetNRT.h" #ifdef AUDIOSYNESTHESIA_OnsetNRT_generated_h #error "OnsetNRT.generated.h already included, missing '#pragma once' in OnsetNRT.h" #endif #define AUDIOSYNESTHESIA_OnsetNRT_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UOnsetNRTSettings ******************************************************** struct Z_Construct_UClass_UOnsetNRTSettings_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UOnsetNRTSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUOnsetNRTSettings(); \ friend struct ::Z_Construct_UClass_UOnsetNRTSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UOnsetNRTSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UOnsetNRTSettings, UAudioSynesthesiaNRTSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UOnsetNRTSettings_NoRegister) \ DECLARE_SERIALIZER(UOnsetNRTSettings) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_17_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UOnsetNRTSettings(UOnsetNRTSettings&&) = delete; \ UOnsetNRTSettings(const UOnsetNRTSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UOnsetNRTSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOnsetNRTSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOnsetNRTSettings) \ AUDIOSYNESTHESIA_API virtual ~UOnsetNRTSettings(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_14_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UOnsetNRTSettings; // ********** End Class UOnsetNRTSettings ********************************************************** // ********** Begin Class UOnsetNRT **************************************************************** #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetNormalizedChannelOnsetsBetweenTimes); \ DECLARE_FUNCTION(execGetChannelOnsetsBetweenTimes); struct Z_Construct_UClass_UOnsetNRT_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UOnsetNRT_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUOnsetNRT(); \ friend struct ::Z_Construct_UClass_UOnsetNRT_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UOnsetNRT_NoRegister(); \ public: \ DECLARE_CLASS2(UOnsetNRT, UAudioSynesthesiaNRT, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UOnsetNRT_NoRegister) \ DECLARE_SERIALIZER(UOnsetNRT) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UOnsetNRT(UOnsetNRT&&) = delete; \ UOnsetNRT(const UOnsetNRT&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UOnsetNRT); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOnsetNRT); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOnsetNRT) \ AUDIOSYNESTHESIA_API virtual ~UOnsetNRT(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_58_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h_61_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UOnsetNRT; // ********** End Class UOnsetNRT ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_OnsetNRT_h PRAGMA_ENABLE_DEPRECATION_WARNINGS