// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AudioSynesthesiaNRT.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAudioSynesthesiaNRT() {} // ********** Begin Cross Module References ******************************************************** AUDIOANALYZER_API UClass* Z_Construct_UClass_UAudioAnalyzerNRT(); AUDIOANALYZER_API UClass* Z_Construct_UClass_UAudioAnalyzerNRTSettings(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRT(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister(); UPackage* Z_Construct_UPackage__Script_AudioSynesthesia(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAudioSynesthesiaNRTSettings ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings; UClass* UAudioSynesthesiaNRTSettings::GetPrivateStaticClass() { using TClass = UAudioSynesthesiaNRTSettings; if (!Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AudioSynesthesiaNRTSettings"), Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.InnerSingleton, StaticRegisterNativesUAudioSynesthesiaNRTSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.InnerSingleton; } UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister() { return UAudioSynesthesiaNRTSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** UAudioSynesthesiaNRTSettings\n *\n * Defines asset actions for derived UAudioSynthesiaNRTSettings subclasses.\n */" }, { "IncludePath", "AudioSynesthesiaNRT.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/AudioSynesthesiaNRT.h" }, { "ToolTip", "UAudioSynesthesiaNRTSettings\n\nDefines asset actions for derived UAudioSynthesiaNRTSettings subclasses." }, }; #endif // WITH_METADATA // ********** Begin Class UAudioSynesthesiaNRTSettings constinit property declarations ************* // ********** End Class UAudioSynesthesiaNRTSettings constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics UObject* (*const Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAudioAnalyzerNRTSettings, (UObject* (*)())Z_Construct_UPackage__Script_AudioSynesthesia, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::ClassParams = { &UAudioSynesthesiaNRTSettings::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::Class_MetaDataParams) }; void UAudioSynesthesiaNRTSettings::StaticRegisterNativesUAudioSynesthesiaNRTSettings() { } UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings() { if (!Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.OuterSingleton, Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings.OuterSingleton; } UAudioSynesthesiaNRTSettings::UAudioSynesthesiaNRTSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAudioSynesthesiaNRTSettings); UAudioSynesthesiaNRTSettings::~UAudioSynesthesiaNRTSettings() {} // ********** End Class UAudioSynesthesiaNRTSettings *********************************************** // ********** Begin Class UAudioSynesthesiaNRT ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAudioSynesthesiaNRT; UClass* UAudioSynesthesiaNRT::GetPrivateStaticClass() { using TClass = UAudioSynesthesiaNRT; if (!Z_Registration_Info_UClass_UAudioSynesthesiaNRT.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AudioSynesthesiaNRT"), Z_Registration_Info_UClass_UAudioSynesthesiaNRT.InnerSingleton, StaticRegisterNativesUAudioSynesthesiaNRT, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAudioSynesthesiaNRT.InnerSingleton; } UClass* Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister() { return UAudioSynesthesiaNRT::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAudioSynesthesiaNRT_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** UAudioSynesthesiaNRT\n *\n * Defines asset actions for derived UAudioSynthesiaNRT subclasses.\n */" }, { "IncludePath", "AudioSynesthesiaNRT.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/AudioSynesthesiaNRT.h" }, { "ToolTip", "UAudioSynesthesiaNRT\n\nDefines asset actions for derived UAudioSynthesiaNRT subclasses." }, }; #endif // WITH_METADATA // ********** Begin Class UAudioSynesthesiaNRT constinit property declarations ********************* // ********** End Class UAudioSynesthesiaNRT constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAudioSynesthesiaNRT_Statics UObject* (*const Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAudioAnalyzerNRT, (UObject* (*)())Z_Construct_UPackage__Script_AudioSynesthesia, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::ClassParams = { &UAudioSynesthesiaNRT::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x008810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::Class_MetaDataParams), Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::Class_MetaDataParams) }; void UAudioSynesthesiaNRT::StaticRegisterNativesUAudioSynesthesiaNRT() { } UClass* Z_Construct_UClass_UAudioSynesthesiaNRT() { if (!Z_Registration_Info_UClass_UAudioSynesthesiaNRT.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAudioSynesthesiaNRT.OuterSingleton, Z_Construct_UClass_UAudioSynesthesiaNRT_Statics::ClassParams); } return Z_Registration_Info_UClass_UAudioSynesthesiaNRT.OuterSingleton; } UAudioSynesthesiaNRT::UAudioSynesthesiaNRT(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAudioSynesthesiaNRT); UAudioSynesthesiaNRT::~UAudioSynesthesiaNRT() {} // ********** End Class UAudioSynesthesiaNRT ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h__Script_AudioSynesthesia_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAudioSynesthesiaNRTSettings, UAudioSynesthesiaNRTSettings::StaticClass, TEXT("UAudioSynesthesiaNRTSettings"), &Z_Registration_Info_UClass_UAudioSynesthesiaNRTSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAudioSynesthesiaNRTSettings), 3721971283U) }, { Z_Construct_UClass_UAudioSynesthesiaNRT, UAudioSynesthesiaNRT::StaticClass, TEXT("UAudioSynesthesiaNRT"), &Z_Registration_Info_UClass_UAudioSynesthesiaNRT, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAudioSynesthesiaNRT), 1690307712U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h__Script_AudioSynesthesia_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h__Script_AudioSynesthesia_3037165181{ TEXT("/Script/AudioSynesthesia"), Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h__Script_AudioSynesthesia_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h__Script_AudioSynesthesia_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS