// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AudioSynesthesia.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAudioSynesthesia() {} // ********** Begin Cross Module References ******************************************************** AUDIOANALYZER_API UClass* Z_Construct_UClass_UAudioAnalyzerSettings(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaSettings(); AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaSettings_NoRegister(); UPackage* Z_Construct_UPackage__Script_AudioSynesthesia(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAudioSynesthesiaSettings ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UAudioSynesthesiaSettings; UClass* UAudioSynesthesiaSettings::GetPrivateStaticClass() { using TClass = UAudioSynesthesiaSettings; if (!Z_Registration_Info_UClass_UAudioSynesthesiaSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AudioSynesthesiaSettings"), Z_Registration_Info_UClass_UAudioSynesthesiaSettings.InnerSingleton, StaticRegisterNativesUAudioSynesthesiaSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAudioSynesthesiaSettings.InnerSingleton; } UClass* Z_Construct_UClass_UAudioSynesthesiaSettings_NoRegister() { return UAudioSynesthesiaSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAudioSynesthesiaSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** UAudioSynesthesiaSettings\n *\n * Defines asset actions for derived UAudioSynthesiaSettings subclasses.\n */" }, { "IncludePath", "AudioSynesthesia.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/AudioSynesthesia.h" }, { "ToolTip", "UAudioSynesthesiaSettings\n\nDefines asset actions for derived UAudioSynthesiaSettings subclasses." }, }; #endif // WITH_METADATA // ********** Begin Class UAudioSynesthesiaSettings constinit property declarations **************** // ********** End Class UAudioSynesthesiaSettings constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAudioSynesthesiaSettings_Statics UObject* (*const Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAudioAnalyzerSettings, (UObject* (*)())Z_Construct_UPackage__Script_AudioSynesthesia, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::ClassParams = { &UAudioSynesthesiaSettings::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::Class_MetaDataParams) }; void UAudioSynesthesiaSettings::StaticRegisterNativesUAudioSynesthesiaSettings() { } UClass* Z_Construct_UClass_UAudioSynesthesiaSettings() { if (!Z_Registration_Info_UClass_UAudioSynesthesiaSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAudioSynesthesiaSettings.OuterSingleton, Z_Construct_UClass_UAudioSynesthesiaSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UAudioSynesthesiaSettings.OuterSingleton; } UAudioSynesthesiaSettings::UAudioSynesthesiaSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAudioSynesthesiaSettings); UAudioSynesthesiaSettings::~UAudioSynesthesiaSettings() {} // ********** End Class UAudioSynesthesiaSettings ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesia_h__Script_AudioSynesthesia_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAudioSynesthesiaSettings, UAudioSynesthesiaSettings::StaticClass, TEXT("UAudioSynesthesiaSettings"), &Z_Registration_Info_UClass_UAudioSynesthesiaSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAudioSynesthesiaSettings), 536598029U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesia_h__Script_AudioSynesthesia_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesia_h__Script_AudioSynesthesia_4014196428{ TEXT("/Script/AudioSynesthesia"), Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesia_h__Script_AudioSynesthesia_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesia_h__Script_AudioSynesthesia_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS