// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Generators/AudioGenerator.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAudioGenerator() {} // ********** Begin Cross Module References ******************************************************** AUDIOMIXER_API UClass* Z_Construct_UClass_UAudioGenerator(); AUDIOMIXER_API UClass* Z_Construct_UClass_UAudioGenerator_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_AudioMixer(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAudioGenerator ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAudioGenerator; UClass* UAudioGenerator::GetPrivateStaticClass() { using TClass = UAudioGenerator; if (!Z_Registration_Info_UClass_UAudioGenerator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AudioGenerator"), Z_Registration_Info_UClass_UAudioGenerator.InnerSingleton, StaticRegisterNativesUAudioGenerator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAudioGenerator.InnerSingleton; } UClass* Z_Construct_UClass_UAudioGenerator_NoRegister() { return UAudioGenerator::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAudioGenerator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "ClassGroupNames", "Custom" }, { "IncludePath", "Generators/AudioGenerator.h" }, { "ModuleRelativePath", "Classes/Generators/AudioGenerator.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAudioGenerator constinit property declarations ************************** // ********** End Class UAudioGenerator constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAudioGenerator_Statics UObject* (*const Z_Construct_UClass_UAudioGenerator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AudioMixer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioGenerator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAudioGenerator_Statics::ClassParams = { &UAudioGenerator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAudioGenerator_Statics::Class_MetaDataParams), Z_Construct_UClass_UAudioGenerator_Statics::Class_MetaDataParams) }; void UAudioGenerator::StaticRegisterNativesUAudioGenerator() { } UClass* Z_Construct_UClass_UAudioGenerator() { if (!Z_Registration_Info_UClass_UAudioGenerator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAudioGenerator.OuterSingleton, Z_Construct_UClass_UAudioGenerator_Statics::ClassParams); } return Z_Registration_Info_UClass_UAudioGenerator.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAudioGenerator); // ********** End Class UAudioGenerator ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioMixer_Classes_Generators_AudioGenerator_h__Script_AudioMixer_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAudioGenerator, UAudioGenerator::StaticClass, TEXT("UAudioGenerator"), &Z_Registration_Info_UClass_UAudioGenerator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAudioGenerator), 2080141252U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioMixer_Classes_Generators_AudioGenerator_h__Script_AudioMixer_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioMixer_Classes_Generators_AudioGenerator_h__Script_AudioMixer_2966236835{ TEXT("/Script/AudioMixer"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioMixer_Classes_Generators_AudioGenerator_h__Script_AudioMixer_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioMixer_Classes_Generators_AudioGenerator_h__Script_AudioMixer_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS