// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "IAudioLinkBlueprintInterface.h" #ifdef AUDIOLINKENGINE_IAudioLinkBlueprintInterface_generated_h #error "IAudioLinkBlueprintInterface.generated.h already included, missing '#pragma once' in IAudioLinkBlueprintInterface.h" #endif #define AUDIOLINKENGINE_IAudioLinkBlueprintInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class USoundBase; // ********** Begin Interface UAudioLinkBlueprintInterface ***************************************** #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_RPC_WRAPPERS \ DECLARE_FUNCTION(execIsLinkPlaying); \ DECLARE_FUNCTION(execStopLink); \ DECLARE_FUNCTION(execPlayLink); \ DECLARE_FUNCTION(execSetLinkSound); struct Z_Construct_UClass_UAudioLinkBlueprintInterface_Statics; AUDIOLINKENGINE_API UClass* Z_Construct_UClass_UAudioLinkBlueprintInterface_NoRegister(); #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOLINKENGINE_API UAudioLinkBlueprintInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioLinkBlueprintInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOLINKENGINE_API, UAudioLinkBlueprintInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioLinkBlueprintInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioLinkBlueprintInterface(UAudioLinkBlueprintInterface&&) = delete; \ UAudioLinkBlueprintInterface(const UAudioLinkBlueprintInterface&) = delete; \ virtual ~UAudioLinkBlueprintInterface() = default; #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUAudioLinkBlueprintInterface(); \ friend struct ::Z_Construct_UClass_UAudioLinkBlueprintInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOLINKENGINE_API UClass* ::Z_Construct_UClass_UAudioLinkBlueprintInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioLinkBlueprintInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AudioLinkEngine"), Z_Construct_UClass_UAudioLinkBlueprintInterface_NoRegister) \ DECLARE_SERIALIZER(UAudioLinkBlueprintInterface) #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_INCLASS_IINTERFACE \ protected: \ virtual ~IAudioLinkBlueprintInterface() {} \ public: \ typedef UAudioLinkBlueprintInterface UClassType; \ typedef IAudioLinkBlueprintInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_15_PROLOG #define FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_RPC_WRAPPERS \ FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h_18_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioLinkBlueprintInterface; // ********** End Interface UAudioLinkBlueprintInterface ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AudioLink_AudioLinkEngine_Public_IAudioLinkBlueprintInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS