// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SoundGeneratorOutput.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundGeneratorOutput() {} // ********** Begin Cross Module References ******************************************************** AUDIOEXTENSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FSoundGeneratorOutput(); UPackage* Z_Construct_UPackage__Script_AudioExtensions(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSoundGeneratorOutput ********************************************* struct Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSoundGeneratorOutput); } static inline consteval int16 GetStructAlignment() { return alignof(FSoundGeneratorOutput); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Base class for generators that have outputs that can be exposed to other game code.\n *\n * NOTE: This is not widely supported and should be considered experimental.\n */" }, { "ModuleRelativePath", "Public/SoundGeneratorOutput.h" }, { "ToolTip", "Base class for generators that have outputs that can be exposed to other game code.\n\nNOTE: This is not widely supported and should be considered experimental." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "Category", "SoundGeneratorOutput" }, { "Comment", "/** The output's name */" }, { "ModuleRelativePath", "Public/SoundGeneratorOutput.h" }, { "ToolTip", "The output's name" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSoundGeneratorOutput constinit property declarations ************* static const UECodeGen_Private::FNamePropertyParams NewProp_Name; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSoundGeneratorOutput constinit property declarations *************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput; class UScriptStruct* FSoundGeneratorOutput::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSoundGeneratorOutput, (UObject*)Z_Construct_UPackage__Script_AudioExtensions(), TEXT("SoundGeneratorOutput")); } return Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.OuterSingleton; } // ********** Begin ScriptStruct FSoundGeneratorOutput Property Definitions ************************ const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSoundGeneratorOutput, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::NewProp_Name, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSoundGeneratorOutput Property Definitions ************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AudioExtensions, nullptr, &NewStructOps, "SoundGeneratorOutput", Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::PropPointers), sizeof(FSoundGeneratorOutput), alignof(FSoundGeneratorOutput), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSoundGeneratorOutput() { if (!Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.InnerSingleton, Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput.InnerSingleton); } // ********** End ScriptStruct FSoundGeneratorOutput *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_SoundGeneratorOutput_h__Script_AudioExtensions_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSoundGeneratorOutput::StaticStruct, Z_Construct_UScriptStruct_FSoundGeneratorOutput_Statics::NewStructOps, TEXT("SoundGeneratorOutput"),&Z_Registration_Info_UScriptStruct_FSoundGeneratorOutput, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSoundGeneratorOutput), 2765071890U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_SoundGeneratorOutput_h__Script_AudioExtensions_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_SoundGeneratorOutput_h__Script_AudioExtensions_164104493{ TEXT("/Script/AudioExtensions"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_SoundGeneratorOutput_h__Script_AudioExtensions_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_SoundGeneratorOutput_h__Script_AudioExtensions_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS