// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AudioAnalyzerAsset.h" #ifdef AUDIOANALYZER_AudioAnalyzerAsset_generated_h #error "AudioAnalyzerAsset.generated.h already included, missing '#pragma once' in AudioAnalyzerAsset.h" #endif #define AUDIOANALYZER_AudioAnalyzerAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAudioAnalyzerAssetBase ************************************************** struct Z_Construct_UClass_UAudioAnalyzerAssetBase_Statics; AUDIOANALYZER_API UClass* Z_Construct_UClass_UAudioAnalyzerAssetBase_NoRegister(); #define FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAudioAnalyzerAssetBase(); \ friend struct ::Z_Construct_UClass_UAudioAnalyzerAssetBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOANALYZER_API UClass* ::Z_Construct_UClass_UAudioAnalyzerAssetBase_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioAnalyzerAssetBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AudioAnalyzer"), Z_Construct_UClass_UAudioAnalyzerAssetBase_NoRegister) \ DECLARE_SERIALIZER(UAudioAnalyzerAssetBase) #define FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOANALYZER_API UAudioAnalyzerAssetBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioAnalyzerAssetBase(UAudioAnalyzerAssetBase&&) = delete; \ UAudioAnalyzerAssetBase(const UAudioAnalyzerAssetBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOANALYZER_API, UAudioAnalyzerAssetBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioAnalyzerAssetBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioAnalyzerAssetBase) \ AUDIOANALYZER_API virtual ~UAudioAnalyzerAssetBase(); #define FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_16_PROLOG #define FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioAnalyzerAssetBase; // ********** End Class UAudioAnalyzerAssetBase **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AudioAnalyzer_Classes_AudioAnalyzerAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS