// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BoneControllers/AnimNode_SplineIK.h" #include "AlphaBlend.h" #include "Animation/BoneReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_SplineIK() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SplineIK(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FSplineIKCachedBoneData(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAlphaBlend(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ESplineBoneAxis *********************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESplineBoneAxis; static UEnum* ESplineBoneAxis_StaticEnum() { if (!Z_Registration_Info_UEnum_ESplineBoneAxis.OuterSingleton) { Z_Registration_Info_UEnum_ESplineBoneAxis.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("ESplineBoneAxis")); } return Z_Registration_Info_UEnum_ESplineBoneAxis.OuterSingleton; } template<> ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ESplineBoneAxis_StaticEnum(); } struct Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** \n * The different axes we can align our bones to.\n * Note that the values are set to match up with EAxis (but without 'None')\n */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "None.Hidden", "" }, { "None.Name", "ESplineBoneAxis::None" }, { "ToolTip", "The different axes we can align our bones to.\nNote that the values are set to match up with EAxis (but without 'None')" }, { "X.Name", "ESplineBoneAxis::X" }, { "Y.Name", "ESplineBoneAxis::Y" }, { "Z.Name", "ESplineBoneAxis::Z" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ESplineBoneAxis::None", (int64)ESplineBoneAxis::None }, { "ESplineBoneAxis::X", (int64)ESplineBoneAxis::X }, { "ESplineBoneAxis::Y", (int64)ESplineBoneAxis::Y }, { "ESplineBoneAxis::Z", (int64)ESplineBoneAxis::Z }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_AnimGraphRuntime, nullptr, "ESplineBoneAxis", "ESplineBoneAxis", Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis() { if (!Z_Registration_Info_UEnum_ESplineBoneAxis.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESplineBoneAxis.InnerSingleton, Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis_Statics::EnumParams); } return Z_Registration_Info_UEnum_ESplineBoneAxis.InnerSingleton; } // ********** End Enum ESplineBoneAxis ************************************************************* // ********** Begin ScriptStruct FSplineIKCachedBoneData ******************************************* struct Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSplineIKCachedBoneData); } static inline consteval int16 GetStructAlignment() { return alignof(FSplineIKCachedBoneData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Data cached per bone in the chain */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "Data cached per bone in the chain" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bone_MetaData[] = { { "Comment", "/** The bone we refer to */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "The bone we refer to" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RefSkeletonIndex_MetaData[] = { { "Comment", "/** Index of the bone in the reference skeleton */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "Index of the bone in the reference skeleton" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSplineIKCachedBoneData constinit property declarations *********** static const UECodeGen_Private::FStructPropertyParams NewProp_Bone; static const UECodeGen_Private::FIntPropertyParams NewProp_RefSkeletonIndex; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSplineIKCachedBoneData constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData; class UScriptStruct* FSplineIKCachedBoneData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSplineIKCachedBoneData, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("SplineIKCachedBoneData")); } return Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.OuterSingleton; } // ********** Begin ScriptStruct FSplineIKCachedBoneData Property Definitions ********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::NewProp_Bone = { "Bone", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineIKCachedBoneData, Bone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bone_MetaData), NewProp_Bone_MetaData) }; // 1102615820 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::NewProp_RefSkeletonIndex = { "RefSkeletonIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineIKCachedBoneData, RefSkeletonIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RefSkeletonIndex_MetaData), NewProp_RefSkeletonIndex_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::NewProp_Bone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::NewProp_RefSkeletonIndex, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSplineIKCachedBoneData Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, nullptr, &NewStructOps, "SplineIKCachedBoneData", Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::PropPointers), sizeof(FSplineIKCachedBoneData), alignof(FSplineIKCachedBoneData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSplineIKCachedBoneData() { if (!Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.InnerSingleton, Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData.InnerSingleton); } // ********** End ScriptStruct FSplineIKCachedBoneData ********************************************* // ********** Begin ScriptStruct FAnimNode_SplineIK ************************************************ struct Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_SplineIK); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_SplineIK); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartBone_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** Name of root bone from which the spline extends **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "Name of root bone from which the spline extends *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndBone_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** Name of bone at the end of the spline chain. Bones after this will not be altered by the controller. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "Name of bone at the end of the spline chain. Bones after this will not be altered by the controller." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneAxis_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** Axis of the controlled bone (ie the direction of the spline) to use as the direction for the curve. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "Axis of the controlled bone (ie the direction of the spline) to use as the direction for the curve." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoCalculateSpline_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** The number of points in the spline if we are specifying it directly */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "The number of points in the spline if we are specifying it directly" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PointCount_MetaData[] = { { "Category", "Parameters" }, { "ClampMin", "2" }, { "Comment", "/** The number of points in the spline if we are not auto-calculating */" }, { "EditCondition", "!bAutoCalculateSpline" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "The number of points in the spline if we are not auto-calculating" }, { "UIMin", "2" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlPoints_MetaData[] = { { "BlueprintCompilerGeneratedDefaults", "" }, { "Category", "Parameters" }, { "Comment", "/** Transforms applied to spline points **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Transforms applied to spline points *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Roll_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** Overall roll of the spline, applied on top of other rotations along the direction of the spline */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Overall roll of the spline, applied on top of other rotations along the direction of the spline" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TwistStart_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** The twist of the start bone. Twist is interpolated along the spline according to Twist Blend. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "The twist of the start bone. Twist is interpolated along the spline according to Twist Blend." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TwistEnd_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** The twist of the end bone. Twist is interpolated along the spline according to Twist Blend. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "The twist of the end bone. Twist is interpolated along the spline according to Twist Blend." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TwistBlend_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** How to interpolate twist along the length of the spline */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "ToolTip", "How to interpolate twist along the length of the spline" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Stretch_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/**\n\x09 * The maximum stretch allowed when fitting bones to the spline. 0.0 means bones do not stretch their length,\n\x09 * 1.0 means bones stretch to the length of the spline\n\x09 */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "The maximum stretch allowed when fitting bones to the spline. 0.0 means bones do not stretch their length,\n1.0 means bones stretch to the length of the spline" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Offset_MetaData[] = { { "Category", "Parameters" }, { "Comment", "/** The distance along the spline from the start from which bones are constrained */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_SplineIK.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "The distance along the spline from the start from which bones are constrained" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_SplineIK constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_StartBone; static const UECodeGen_Private::FStructPropertyParams NewProp_EndBone; static const UECodeGen_Private::FBytePropertyParams NewProp_BoneAxis_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_BoneAxis; static void NewProp_bAutoCalculateSpline_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoCalculateSpline; static const UECodeGen_Private::FIntPropertyParams NewProp_PointCount; static const UECodeGen_Private::FStructPropertyParams NewProp_ControlPoints_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ControlPoints; static const UECodeGen_Private::FFloatPropertyParams NewProp_Roll; static const UECodeGen_Private::FFloatPropertyParams NewProp_TwistStart; static const UECodeGen_Private::FFloatPropertyParams NewProp_TwistEnd; static const UECodeGen_Private::FStructPropertyParams NewProp_TwistBlend; static const UECodeGen_Private::FFloatPropertyParams NewProp_Stretch; static const UECodeGen_Private::FFloatPropertyParams NewProp_Offset; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_SplineIK constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_SplineIK cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK; class UScriptStruct* FAnimNode_SplineIK::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_SplineIK, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_SplineIK")); } return Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_SplineIK Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_StartBone = { "StartBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, StartBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartBone_MetaData), NewProp_StartBone_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_EndBone = { "EndBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, EndBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndBone_MetaData), NewProp_EndBone_MetaData) }; // 1102615820 const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_BoneAxis_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_BoneAxis = { "BoneAxis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, BoneAxis), Z_Construct_UEnum_AnimGraphRuntime_ESplineBoneAxis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneAxis_MetaData), NewProp_BoneAxis_MetaData) }; // 655233771 void Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_bAutoCalculateSpline_SetBit(void* Obj) { ((FAnimNode_SplineIK*)Obj)->bAutoCalculateSpline = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_bAutoCalculateSpline = { "bAutoCalculateSpline", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_SplineIK), &Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_bAutoCalculateSpline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoCalculateSpline_MetaData), NewProp_bAutoCalculateSpline_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_PointCount = { "PointCount", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, PointCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PointCount_MetaData), NewProp_PointCount_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_ControlPoints_Inner = { "ControlPoints", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_ControlPoints = { "ControlPoints", nullptr, (EPropertyFlags)0x0010000000000045, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, ControlPoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlPoints_MetaData), NewProp_ControlPoints_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Roll = { "Roll", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, Roll), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Roll_MetaData), NewProp_Roll_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistStart = { "TwistStart", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, TwistStart), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TwistStart_MetaData), NewProp_TwistStart_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistEnd = { "TwistEnd", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, TwistEnd), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TwistEnd_MetaData), NewProp_TwistEnd_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistBlend = { "TwistBlend", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, TwistBlend), Z_Construct_UScriptStruct_FAlphaBlend, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TwistBlend_MetaData), NewProp_TwistBlend_MetaData) }; // 4225539884 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Stretch = { "Stretch", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, Stretch), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Stretch_MetaData), NewProp_Stretch_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Offset = { "Offset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_SplineIK, Offset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Offset_MetaData), NewProp_Offset_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_StartBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_EndBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_BoneAxis_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_BoneAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_bAutoCalculateSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_PointCount, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_ControlPoints_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_ControlPoints, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Roll, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistStart, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistEnd, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_TwistBlend, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Stretch, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewProp_Offset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_SplineIK Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase, &NewStructOps, "AnimNode_SplineIK", Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::PropPointers), sizeof(FAnimNode_SplineIK), alignof(FAnimNode_SplineIK), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SplineIK() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK.InnerSingleton); } // ********** End ScriptStruct FAnimNode_SplineIK ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ESplineBoneAxis_StaticEnum, TEXT("ESplineBoneAxis"), &Z_Registration_Info_UEnum_ESplineBoneAxis, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 655233771U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSplineIKCachedBoneData::StaticStruct, Z_Construct_UScriptStruct_FSplineIKCachedBoneData_Statics::NewStructOps, TEXT("SplineIKCachedBoneData"),&Z_Registration_Info_UScriptStruct_FSplineIKCachedBoneData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSplineIKCachedBoneData), 761695113U) }, { FAnimNode_SplineIK::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_SplineIK_Statics::NewStructOps, TEXT("AnimNode_SplineIK"),&Z_Registration_Info_UScriptStruct_FAnimNode_SplineIK, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_SplineIK), 3890499457U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_2817944514{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_SplineIK_h__Script_AnimGraphRuntime_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS