// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BoneControllers/AnimNode_ResetRoot.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_ResetRoot() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ResetRoot(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_ResetRoot *********************************************** struct Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_ResetRoot); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_ResetRoot); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_ResetRoot.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_ResetRoot constinit property declarations *************** // ********** End ScriptStruct FAnimNode_ResetRoot constinit property declarations ***************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_ResetRoot cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot; class UScriptStruct* FAnimNode_ResetRoot::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_ResetRoot, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_ResetRoot")); } return Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase, &NewStructOps, "AnimNode_ResetRoot", nullptr, 0, sizeof(FAnimNode_ResetRoot), alignof(FAnimNode_ResetRoot), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ResetRoot() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot.InnerSingleton); } // ********** End ScriptStruct FAnimNode_ResetRoot ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_ResetRoot_h__Script_AnimGraphRuntime_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_ResetRoot::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_ResetRoot_Statics::NewStructOps, TEXT("AnimNode_ResetRoot"),&Z_Registration_Info_UScriptStruct_FAnimNode_ResetRoot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_ResetRoot), 2340553816U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_ResetRoot_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_ResetRoot_h__Script_AnimGraphRuntime_823611985{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_ResetRoot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_ResetRoot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS