// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BoneControllers/AnimNode_LookAt.h" #include "Animation/BoneReference.h" #include "Animation/BoneSocketReference.h" #include "CommonAnimTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_LookAt() {} // ********** Begin Cross Module References ******************************************************** ANIMATIONCORE_API UScriptStruct* Z_Construct_UScriptStruct_FAxis(); ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LookAt(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAxisOption(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EInterpolationBlend ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EInterpolationBlend; static UEnum* EInterpolationBlend_StaticEnum() { if (!Z_Registration_Info_UEnum_EInterpolationBlend.OuterSingleton) { Z_Registration_Info_UEnum_EInterpolationBlend.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("EInterpolationBlend")); } return Z_Registration_Info_UEnum_EInterpolationBlend.OuterSingleton; } template<> ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EInterpolationBlend_StaticEnum(); } struct Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** Various ways to interpolate TAlphaBlend. */" }, { "Cubic.Name", "EInterpolationBlend::Cubic" }, { "EaseInOutExponent2.Name", "EInterpolationBlend::EaseInOutExponent2" }, { "EaseInOutExponent3.Name", "EInterpolationBlend::EaseInOutExponent3" }, { "EaseInOutExponent4.Name", "EInterpolationBlend::EaseInOutExponent4" }, { "EaseInOutExponent5.Name", "EInterpolationBlend::EaseInOutExponent5" }, { "Linear.Name", "EInterpolationBlend::Linear" }, { "MAX.Name", "EInterpolationBlend::MAX" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "Sinusoidal.Name", "EInterpolationBlend::Sinusoidal" }, { "ToolTip", "Various ways to interpolate TAlphaBlend." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EInterpolationBlend::Linear", (int64)EInterpolationBlend::Linear }, { "EInterpolationBlend::Cubic", (int64)EInterpolationBlend::Cubic }, { "EInterpolationBlend::Sinusoidal", (int64)EInterpolationBlend::Sinusoidal }, { "EInterpolationBlend::EaseInOutExponent2", (int64)EInterpolationBlend::EaseInOutExponent2 }, { "EInterpolationBlend::EaseInOutExponent3", (int64)EInterpolationBlend::EaseInOutExponent3 }, { "EInterpolationBlend::EaseInOutExponent4", (int64)EInterpolationBlend::EaseInOutExponent4 }, { "EInterpolationBlend::EaseInOutExponent5", (int64)EInterpolationBlend::EaseInOutExponent5 }, { "EInterpolationBlend::MAX", (int64)EInterpolationBlend::MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_AnimGraphRuntime, nullptr, "EInterpolationBlend", "EInterpolationBlend::Type", Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Namespaced, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend() { if (!Z_Registration_Info_UEnum_EInterpolationBlend.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EInterpolationBlend.InnerSingleton, Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend_Statics::EnumParams); } return Z_Registration_Info_UEnum_EInterpolationBlend.InnerSingleton; } // ********** End Enum EInterpolationBlend ********************************************************* // ********** Begin ScriptStruct FAnimNode_LookAt ************************************************** struct Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_LookAt); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_LookAt); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "Comment", "/**\n *\x09Simple controller that make a bone to look at the point or another bone\n */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Simple controller that make a bone to look at the point or another bone" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneToModify_MetaData[] = { { "Category", "SkeletalControl" }, { "Comment", "/** Name of bone to control. This is the main bone chain to modify from. **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Name of bone to control. This is the main bone chain to modify from. *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtTarget_MetaData[] = { { "Category", "Target" }, { "Comment", "/** Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtLocation_MetaData[] = { { "Category", "Target" }, { "Comment", "/** Target Offset. It's in world space if LookAtBone is empty or it is based on LookAtBone or LookAtSocket in their local space*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Target Offset. It's in world space if LookAtBone is empty or it is based on LookAtBone or LookAtSocket in their local space" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAt_Axis_MetaData[] = { { "Category", "SkeletalControl" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseLookUpAxis_MetaData[] = { { "Category", "SkeletalControl" }, { "Comment", "/** Whether or not to use Look up axis */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Whether or not to use Look up axis" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InterpolationType_MetaData[] = { { "Category", "SkeletalControl" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "PinHiddenByDefault", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookUp_Axis_MetaData[] = { { "Category", "SkeletalControl" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtClamp_MetaData[] = { { "Category", "SkeletalControl" }, { "Comment", "/** Look at Clamp value in degrees - if your look at axis is Z, only X, Y degree of clamp will be used */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Look at Clamp value in degrees - if your look at axis is Z, only X, Y degree of clamp will be used" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InterpolationTime_MetaData[] = { { "Category", "SkeletalControl" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "PinHiddenByDefault", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InterpolationTriggerThreashold_MetaData[] = { { "Category", "SkeletalControl" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "PinHiddenByDefault", "" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtBone_MetaData[] = { { "Comment", "/** Target Bone to look at - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Target Bone to look at - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtSocket_MetaData[] = { { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookAtAxis_MetaData[] = { { "Comment", "/** Look at axis, which axis to align to look at point */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Look at axis, which axis to align to look at point" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomLookAtAxis_MetaData[] = { { "Comment", "/** Custom look up axis in local space. Only used if LookAtAxis==EAxisOption::Custom */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Custom look up axis in local space. Only used if LookAtAxis==EAxisOption::Custom" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookUpAxis_MetaData[] = { { "Comment", "/** Look up axis in local space */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Look up axis in local space" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomLookUpAxis_MetaData[] = { { "Comment", "/** Custom look up axis in local space. Only used if LookUpAxis==EAxisOption::Custom */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_LookAt.h" }, { "ToolTip", "Custom look up axis in local space. Only used if LookUpAxis==EAxisOption::Custom" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_LookAt constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_BoneToModify; static const UECodeGen_Private::FStructPropertyParams NewProp_LookAtTarget; static const UECodeGen_Private::FStructPropertyParams NewProp_LookAtLocation; static const UECodeGen_Private::FStructPropertyParams NewProp_LookAt_Axis; static void NewProp_bUseLookUpAxis_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLookUpAxis; static const UECodeGen_Private::FBytePropertyParams NewProp_InterpolationType; static const UECodeGen_Private::FStructPropertyParams NewProp_LookUp_Axis; static const UECodeGen_Private::FFloatPropertyParams NewProp_LookAtClamp; static const UECodeGen_Private::FFloatPropertyParams NewProp_InterpolationTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_InterpolationTriggerThreashold; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_LookAtBone; static const UECodeGen_Private::FNamePropertyParams NewProp_LookAtSocket; static const UECodeGen_Private::FBytePropertyParams NewProp_LookAtAxis; static const UECodeGen_Private::FStructPropertyParams NewProp_CustomLookAtAxis; static const UECodeGen_Private::FBytePropertyParams NewProp_LookUpAxis; static const UECodeGen_Private::FStructPropertyParams NewProp_CustomLookUpAxis; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_LookAt constinit property declarations ******************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_LookAt cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_LookAt; class UScriptStruct* FAnimNode_LookAt::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_LookAt, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_LookAt")); } return Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_LookAt Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_BoneToModify = { "BoneToModify", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, BoneToModify), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneToModify_MetaData), NewProp_BoneToModify_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtTarget = { "LookAtTarget", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtTarget), Z_Construct_UScriptStruct_FBoneSocketTarget, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtTarget_MetaData), NewProp_LookAtTarget_MetaData) }; // 3986982990 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtLocation = { "LookAtLocation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtLocation_MetaData), NewProp_LookAtLocation_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAt_Axis = { "LookAt_Axis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAt_Axis), Z_Construct_UScriptStruct_FAxis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAt_Axis_MetaData), NewProp_LookAt_Axis_MetaData) }; // 3222609554 void Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_bUseLookUpAxis_SetBit(void* Obj) { ((FAnimNode_LookAt*)Obj)->bUseLookUpAxis = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_bUseLookUpAxis = { "bUseLookUpAxis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_LookAt), &Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_bUseLookUpAxis_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseLookUpAxis_MetaData), NewProp_bUseLookUpAxis_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationType = { "InterpolationType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, InterpolationType), Z_Construct_UEnum_AnimGraphRuntime_EInterpolationBlend, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InterpolationType_MetaData), NewProp_InterpolationType_MetaData) }; // 3942994866 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookUp_Axis = { "LookUp_Axis", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookUp_Axis), Z_Construct_UScriptStruct_FAxis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookUp_Axis_MetaData), NewProp_LookUp_Axis_MetaData) }; // 3222609554 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtClamp = { "LookAtClamp", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtClamp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtClamp_MetaData), NewProp_LookAtClamp_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationTime = { "InterpolationTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, InterpolationTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InterpolationTime_MetaData), NewProp_InterpolationTime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationTriggerThreashold = { "InterpolationTriggerThreashold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, InterpolationTriggerThreashold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InterpolationTriggerThreashold_MetaData), NewProp_InterpolationTriggerThreashold_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtBone = { "LookAtBone", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtBone_DEPRECATED), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtBone_MetaData), NewProp_LookAtBone_MetaData) }; // 1102615820 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtSocket = { "LookAtSocket", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtSocket_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtSocket_MetaData), NewProp_LookAtSocket_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtAxis = { "LookAtAxis", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookAtAxis_DEPRECATED), Z_Construct_UEnum_Engine_EAxisOption, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookAtAxis_MetaData), NewProp_LookAtAxis_MetaData) }; // 3851399473 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_CustomLookAtAxis = { "CustomLookAtAxis", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, CustomLookAtAxis_DEPRECATED), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomLookAtAxis_MetaData), NewProp_CustomLookAtAxis_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookUpAxis = { "LookUpAxis", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, LookUpAxis_DEPRECATED), Z_Construct_UEnum_Engine_EAxisOption, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookUpAxis_MetaData), NewProp_LookUpAxis_MetaData) }; // 3851399473 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_CustomLookUpAxis = { "CustomLookUpAxis", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LookAt, CustomLookUpAxis_DEPRECATED), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomLookUpAxis_MetaData), NewProp_CustomLookUpAxis_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_BoneToModify, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtTarget, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtLocation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAt_Axis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_bUseLookUpAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookUp_Axis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtClamp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_InterpolationTriggerThreashold, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtSocket, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookAtAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_CustomLookAtAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_LookUpAxis, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewProp_CustomLookUpAxis, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_LookAt Property Definitions ******************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase, &NewStructOps, "AnimNode_LookAt", Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::PropPointers), sizeof(FAnimNode_LookAt), alignof(FAnimNode_LookAt), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LookAt() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_LookAt.InnerSingleton); } // ********** End ScriptStruct FAnimNode_LookAt **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EInterpolationBlend_StaticEnum, TEXT("EInterpolationBlend"), &Z_Registration_Info_UEnum_EInterpolationBlend, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3942994866U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_LookAt::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_LookAt_Statics::NewStructOps, TEXT("AnimNode_LookAt"),&Z_Registration_Info_UScriptStruct_FAnimNode_LookAt, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_LookAt), 684690173U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_2656227343{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_LookAt_h__Script_AnimGraphRuntime_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS