// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimNodes/AnimNode_BlendSpacePlayer.h" #ifdef ANIMGRAPHRUNTIME_AnimNode_BlendSpacePlayer_generated_h #error "AnimNode_BlendSpacePlayer.generated.h already included, missing '#pragma once' in AnimNode_BlendSpacePlayer.h" #endif #define ANIMGRAPHRUNTIME_AnimNode_BlendSpacePlayer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FAnimNode_BlendSpacePlayerBase ************************************ struct Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayerBase_Statics; #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendSpacePlayer_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayerBase_Statics; \ ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \ typedef FAnimNode_AssetPlayerBase Super; struct FAnimNode_BlendSpacePlayerBase; // ********** End ScriptStruct FAnimNode_BlendSpacePlayerBase ************************************** // ********** Begin ScriptStruct FAnimNode_BlendSpacePlayer **************************************** struct Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer_Statics; #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendSpacePlayer_h_123_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer_Statics; \ ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \ typedef FAnimNode_BlendSpacePlayerBase Super; struct FAnimNode_BlendSpacePlayer; // ********** End ScriptStruct FAnimNode_BlendSpacePlayer ****************************************** // ********** Begin ScriptStruct FAnimNode_BlendSpacePlayer_Standalone ***************************** struct Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer_Standalone_Statics; #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendSpacePlayer_h_221_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer_Standalone_Statics; \ ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \ typedef FAnimNode_BlendSpacePlayerBase Super; struct FAnimNode_BlendSpacePlayer_Standalone; // ********** End ScriptStruct FAnimNode_BlendSpacePlayer_Standalone ******************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendSpacePlayer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS