// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimExecutionContextLibrary.h" #include "Animation/AnimExecutionContext.h" #include "Animation/AnimNodeReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimExecutionContextLibrary() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary(); ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimInstance_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimComponentSpacePoseContext(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimExecutionContext(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimInitializationContext(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimPoseContext(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimUpdateContext(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimExecutionContextLibrary Function ConvertToComponentSpacePoseContext * struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics { struct AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms { FAnimExecutionContext Context; EAnimExecutionContextConversionResult Result; FAnimComponentSpacePoseContext ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Convert to a component space pose context */" }, { "ExpandEnumAsExecs", "Result" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Convert to a component space pose context" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToComponentSpacePoseContext constinit property declarations **** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToComponentSpacePoseContext constinit property declarations ****** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToComponentSpacePoseContext Property Definitions *************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimComponentSpacePoseContext, METADATA_PARAMS(0, nullptr) }; // 3064786837 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers) < 2048); // ********** End Function ConvertToComponentSpacePoseContext Property Definitions ***************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToComponentSpacePoseContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToComponentSpacePoseContext) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; *(FAnimComponentSpacePoseContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToComponentSpacePoseContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result)); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function ConvertToComponentSpacePoseContext *** // ********** Begin Class UAnimExecutionContextLibrary Function ConvertToInitializationContext ***** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics { struct AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms { FAnimExecutionContext Context; EAnimExecutionContextConversionResult Result; FAnimInitializationContext ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Convert to an initialization context */" }, { "ExpandEnumAsExecs", "Result" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Convert to an initialization context" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToInitializationContext constinit property declarations ******** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToInitializationContext constinit property declarations ********** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToInitializationContext Property Definitions ******************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimInitializationContext, METADATA_PARAMS(0, nullptr) }; // 3620525613 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers) < 2048); // ********** End Function ConvertToInitializationContext Property Definitions ********************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToInitializationContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToInitializationContext) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; *(FAnimInitializationContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToInitializationContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result)); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function ConvertToInitializationContext ******* // ********** Begin Class UAnimExecutionContextLibrary Function ConvertToPoseContext *************** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics { struct AnimExecutionContextLibrary_eventConvertToPoseContext_Parms { FAnimExecutionContext Context; EAnimExecutionContextConversionResult Result; FAnimPoseContext ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Convert to a pose context */" }, { "ExpandEnumAsExecs", "Result" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Convert to a pose context" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToPoseContext constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToPoseContext constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToPoseContext Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimPoseContext, METADATA_PARAMS(0, nullptr) }; // 3535590020 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers) < 2048); // ********** End Function ConvertToPoseContext Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToPoseContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::AnimExecutionContextLibrary_eventConvertToPoseContext_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::AnimExecutionContextLibrary_eventConvertToPoseContext_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToPoseContext) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; *(FAnimPoseContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToPoseContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result)); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function ConvertToPoseContext ***************** // ********** Begin Class UAnimExecutionContextLibrary Function ConvertToUpdateContext ************* struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics { struct AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms { FAnimExecutionContext Context; EAnimExecutionContextConversionResult Result; FAnimUpdateContext ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Convert to an update context */" }, { "ExpandEnumAsExecs", "Result" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Convert to an update context" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToUpdateContext constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToUpdateContext constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToUpdateContext Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(0, nullptr) }; // 2269866161 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers) < 2048); // ********** End Function ConvertToUpdateContext Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToUpdateContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToUpdateContext) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; *(FAnimUpdateContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToUpdateContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result)); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function ConvertToUpdateContext *************** // ********** Begin Class UAnimExecutionContextLibrary Function GetAnimInstance ******************** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics { struct AnimExecutionContextLibrary_eventGetAnimInstance_Parms { FAnimExecutionContext Context; UAnimInstance* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Get the anim instance that hosts this context */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Get the anim instance that hosts this context" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetAnimInstance constinit property declarations *********************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAnimInstance constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAnimInstance Property Definitions ********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimInstance_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimInstance_Parms, ReturnValue), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers) < 2048); // ********** End Function GetAnimInstance Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetAnimInstance", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::AnimExecutionContextLibrary_eventGetAnimInstance_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::AnimExecutionContextLibrary_eventGetAnimInstance_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetAnimInstance) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_FINISH; P_NATIVE_BEGIN; *(UAnimInstance**)Z_Param__Result=UAnimExecutionContextLibrary::GetAnimInstance(Z_Param_Out_Context); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function GetAnimInstance ********************** // ********** Begin Class UAnimExecutionContextLibrary Function GetAnimNodeReference *************** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics { struct AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms { UAnimInstance* Instance; int32 Index; FAnimNodeReference ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintThreadSafe", "" }, { "BlueprintType", "true" }, { "Comment", "/** Internal compiler use only - Get a reference to an anim node by index */" }, { "DefaultToSelf", "Instance" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Internal compiler use only - Get a reference to an anim node by index" }, }; #endif // WITH_METADATA // ********** Begin Function GetAnimNodeReference constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Instance; static const UECodeGen_Private::FIntPropertyParams NewProp_Index; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAnimNodeReference constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAnimNodeReference Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Instance = { "Instance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, Instance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, Index), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(0, nullptr) }; // 508147072 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Instance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Index, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers) < 2048); // ********** End Function GetAnimNodeReference Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetAnimNodeReference", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetAnimNodeReference) { P_GET_OBJECT(UAnimInstance,Z_Param_Instance); P_GET_PROPERTY(FIntProperty,Z_Param_Index); P_FINISH; P_NATIVE_BEGIN; *(FAnimNodeReference*)Z_Param__Result=UAnimExecutionContextLibrary::GetAnimNodeReference(Z_Param_Instance,Z_Param_Index); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function GetAnimNodeReference ***************** // ********** Begin Class UAnimExecutionContextLibrary Function GetCurrentWeight ******************* struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics { struct AnimExecutionContextLibrary_eventGetCurrentWeight_Parms { FAnimUpdateContext Context; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Get the current weight of this branch of the graph */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Get the current weight of this branch of the graph" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetCurrentWeight constinit property declarations ********************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCurrentWeight constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCurrentWeight Property Definitions ********************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetCurrentWeight_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetCurrentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers) < 2048); // ********** End Function GetCurrentWeight Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetCurrentWeight", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::AnimExecutionContextLibrary_eventGetCurrentWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::AnimExecutionContextLibrary_eventGetCurrentWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetCurrentWeight) { P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UAnimExecutionContextLibrary::GetCurrentWeight(Z_Param_Out_Context); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function GetCurrentWeight ********************* // ********** Begin Class UAnimExecutionContextLibrary Function GetDeltaTime *********************** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics { struct AnimExecutionContextLibrary_eventGetDeltaTime_Parms { FAnimUpdateContext Context; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Get the current delta time in seconds */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Get the current delta time in seconds" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetDeltaTime constinit property declarations ************************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDeltaTime constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDeltaTime Property Definitions ************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetDeltaTime_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetDeltaTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers) < 2048); // ********** End Function GetDeltaTime Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetDeltaTime", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::AnimExecutionContextLibrary_eventGetDeltaTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::AnimExecutionContextLibrary_eventGetDeltaTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetDeltaTime) { P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UAnimExecutionContextLibrary::GetDeltaTime(Z_Param_Out_Context); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function GetDeltaTime ************************* // ********** Begin Class UAnimExecutionContextLibrary Function IsActive *************************** struct Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics { struct AnimExecutionContextLibrary_eventIsActive_Parms { FAnimExecutionContext Context; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Utilities" }, { "Comment", "/** Get whether this branch of the graph is active (i.e. NOT blending out). */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Get whether this branch of the graph is active (i.e. NOT blending out)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function IsActive constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsActive constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsActive Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventIsActive_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 void Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AnimExecutionContextLibrary_eventIsActive_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimExecutionContextLibrary_eventIsActive_Parms), &Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers) < 2048); // ********** End Function IsActive Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "IsActive", Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::AnimExecutionContextLibrary_eventIsActive_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::AnimExecutionContextLibrary_eventIsActive_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execIsActive) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UAnimExecutionContextLibrary::IsActive(Z_Param_Out_Context); P_NATIVE_END; } // ********** End Class UAnimExecutionContextLibrary Function IsActive ***************************** // ********** Begin Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimNodeCall *** #if WITH_EDITOR struct Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics { struct AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms { FAnimExecutionContext Context; FAnimNodeReference Node; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintThreadSafe", "" }, { "BlueprintType", "true" }, { "Comment", "/** Prototype function for thread-safe anim node calls */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Prototype function for thread-safe anim node calls" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function Prototype_ThreadSafeAnimNodeCall constinit property declarations ****** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FStructPropertyParams NewProp_Node; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Prototype_ThreadSafeAnimNodeCall constinit property declarations ******** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Prototype_ThreadSafeAnimNodeCall Property Definitions ***************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Node, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers) < 2048); // ********** End Function Prototype_ThreadSafeAnimNodeCall Property Definitions ******************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "Prototype_ThreadSafeAnimNodeCall", Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimNodeCall) { P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context); P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node); P_FINISH; P_NATIVE_BEGIN; P_THIS->Prototype_ThreadSafeAnimNodeCall(Z_Param_Out_Context,Z_Param_Out_Node); P_NATIVE_END; } #endif // WITH_EDITOR // ********** End Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimNodeCall ***** // ********** Begin Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimUpdateCall * #if WITH_EDITOR struct Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics { struct AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms { FAnimUpdateContext Context; FAnimNodeReference Node; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintThreadSafe", "" }, { "BlueprintType", "true" }, { "Comment", "/** Prototype function for thread-safe anim update calls */" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Prototype function for thread-safe anim update calls" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function Prototype_ThreadSafeAnimUpdateCall constinit property declarations **** static const UECodeGen_Private::FStructPropertyParams NewProp_Context; static const UECodeGen_Private::FStructPropertyParams NewProp_Node; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Prototype_ThreadSafeAnimUpdateCall constinit property declarations ****** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Prototype_ThreadSafeAnimUpdateCall Property Definitions *************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Context, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Node, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers) < 2048); // ********** End Function Prototype_ThreadSafeAnimUpdateCall Property Definitions ***************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "Prototype_ThreadSafeAnimUpdateCall", Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimUpdateCall) { P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context); P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node); P_FINISH; P_NATIVE_BEGIN; P_THIS->Prototype_ThreadSafeAnimUpdateCall(Z_Param_Out_Context,Z_Param_Out_Node); P_NATIVE_END; } #endif // WITH_EDITOR // ********** End Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimUpdateCall *** // ********** Begin Class UAnimExecutionContextLibrary ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAnimExecutionContextLibrary; UClass* UAnimExecutionContextLibrary::GetPrivateStaticClass() { using TClass = UAnimExecutionContextLibrary; if (!Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimExecutionContextLibrary"), Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton, StaticRegisterNativesUAnimExecutionContextLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister() { return UAnimExecutionContextLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// Exposes operations to be performed on anim node contexts\n" }, { "IncludePath", "AnimExecutionContextLibrary.h" }, { "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" }, { "ToolTip", "Exposes operations to be performed on anim node contexts" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimExecutionContextLibrary constinit property declarations ************* // ********** End Class UAnimExecutionContextLibrary constinit property declarations *************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("ConvertToComponentSpacePoseContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToComponentSpacePoseContext }, { .NameUTF8 = UTF8TEXT("ConvertToInitializationContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToInitializationContext }, { .NameUTF8 = UTF8TEXT("ConvertToPoseContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToPoseContext }, { .NameUTF8 = UTF8TEXT("ConvertToUpdateContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToUpdateContext }, { .NameUTF8 = UTF8TEXT("GetAnimInstance"), .Pointer = &UAnimExecutionContextLibrary::execGetAnimInstance }, { .NameUTF8 = UTF8TEXT("GetAnimNodeReference"), .Pointer = &UAnimExecutionContextLibrary::execGetAnimNodeReference }, { .NameUTF8 = UTF8TEXT("GetCurrentWeight"), .Pointer = &UAnimExecutionContextLibrary::execGetCurrentWeight }, { .NameUTF8 = UTF8TEXT("GetDeltaTime"), .Pointer = &UAnimExecutionContextLibrary::execGetDeltaTime }, { .NameUTF8 = UTF8TEXT("IsActive"), .Pointer = &UAnimExecutionContextLibrary::execIsActive }, #if WITH_EDITOR { .NameUTF8 = UTF8TEXT("Prototype_ThreadSafeAnimNodeCall"), .Pointer = &UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimNodeCall }, { .NameUTF8 = UTF8TEXT("Prototype_ThreadSafeAnimUpdateCall"), .Pointer = &UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimUpdateCall }, #endif // WITH_EDITOR }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext, "ConvertToComponentSpacePoseContext" }, // 882216279 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext, "ConvertToInitializationContext" }, // 1376516834 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext, "ConvertToPoseContext" }, // 4015084141 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext, "ConvertToUpdateContext" }, // 522527353 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance, "GetAnimInstance" }, // 2174181927 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference, "GetAnimNodeReference" }, // 827185732 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight, "GetCurrentWeight" }, // 3973519908 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime, "GetDeltaTime" }, // 3878662131 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive, "IsActive" }, // 2141926072 #if WITH_EDITOR { &Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall, "Prototype_ThreadSafeAnimNodeCall" }, // 35806547 { &Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall, "Prototype_ThreadSafeAnimUpdateCall" }, // 279736818 #endif // WITH_EDITOR }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics UObject* (*const Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::ClassParams = { &UAnimExecutionContextLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Class_MetaDataParams) }; void UAnimExecutionContextLibrary::StaticRegisterNativesUAnimExecutionContextLibrary() { UClass* Class = UAnimExecutionContextLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UAnimExecutionContextLibrary() { if (!Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton, Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton; } UAnimExecutionContextLibrary::UAnimExecutionContextLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimExecutionContextLibrary); UAnimExecutionContextLibrary::~UAnimExecutionContextLibrary() {} // ********** End Class UAnimExecutionContextLibrary *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimExecutionContextLibrary, UAnimExecutionContextLibrary::StaticClass, TEXT("UAnimExecutionContextLibrary"), &Z_Registration_Info_UClass_UAnimExecutionContextLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimExecutionContextLibrary), 2980547305U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_1398423576{ TEXT("/Script/AnimGraphRuntime"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS