// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/TestBTTask_LatentWithFlags.h" #ifdef AITESTSUITE_TestBTTask_LatentWithFlags_generated_h #error "TestBTTask_LatentWithFlags.generated.h already included, missing '#pragma once' in TestBTTask_LatentWithFlags.h" #endif #define AITESTSUITE_TestBTTask_LatentWithFlags_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UTestBTTask_LatentWithFlags ********************************************** struct Z_Construct_UClass_UTestBTTask_LatentWithFlags_Statics; AITESTSUITE_API UClass* Z_Construct_UClass_UTestBTTask_LatentWithFlags_NoRegister(); #define FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_27_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUTestBTTask_LatentWithFlags(); \ friend struct ::Z_Construct_UClass_UTestBTTask_LatentWithFlags_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AITESTSUITE_API UClass* ::Z_Construct_UClass_UTestBTTask_LatentWithFlags_NoRegister(); \ public: \ DECLARE_CLASS2(UTestBTTask_LatentWithFlags, UBTTaskNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AITestSuite"), Z_Construct_UClass_UTestBTTask_LatentWithFlags_NoRegister) \ DECLARE_SERIALIZER(UTestBTTask_LatentWithFlags) #define FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_27_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UTestBTTask_LatentWithFlags(UTestBTTask_LatentWithFlags&&) = delete; \ UTestBTTask_LatentWithFlags(const UTestBTTask_LatentWithFlags&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTestBTTask_LatentWithFlags); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTestBTTask_LatentWithFlags); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UTestBTTask_LatentWithFlags) \ NO_API virtual ~UTestBTTask_LatentWithFlags(); #define FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_24_PROLOG #define FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_27_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_27_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h_27_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTestBTTask_LatentWithFlags; // ********** End Class UTestBTTask_LatentWithFlags ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_AITestSuite_Classes_BehaviorTree_TestBTTask_LatentWithFlags_h // ********** Begin Enum EBTTestChangeFlagBehavior ************************************************* #define FOREACH_ENUM_EBTTESTCHANGEFLAGBEHAVIOR(op) \ op(EBTTestChangeFlagBehavior::Set) \ op(EBTTestChangeFlagBehavior::Toggle) enum class EBTTestChangeFlagBehavior : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> AITESTSUITE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EBTTestChangeFlagBehavior *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS