// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/ValueOrBBKey.h" #ifdef AIMODULE_ValueOrBBKey_generated_h #error "ValueOrBBKey.generated.h already included, missing '#pragma once' in ValueOrBBKey.h" #endif #define AIMODULE_ValueOrBBKey_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FValueOrBlackboardKeyBase ***************************************** struct Z_Construct_UScriptStruct_FValueOrBlackboardKeyBase_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_84_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBlackboardKeyBase_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FValueOrBlackboardKeyBase; // ********** End ScriptStruct FValueOrBlackboardKeyBase ******************************************* // ********** Begin ScriptStruct FValueOrBBKey_Bool ************************************************ struct Z_Construct_UScriptStruct_FValueOrBBKey_Bool_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_125_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Bool_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Bool; // ********** End ScriptStruct FValueOrBBKey_Bool ************************************************** // ********** Begin ScriptStruct FValueOrBBKey_Class *********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Class_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_153_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Class_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Class; // ********** End ScriptStruct FValueOrBBKey_Class ************************************************* // ********** Begin ScriptStruct FValueOrBBKey_Enum ************************************************ struct Z_Construct_UScriptStruct_FValueOrBBKey_Enum_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_198_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Enum_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Enum; // ********** End ScriptStruct FValueOrBBKey_Enum ************************************************** // ********** Begin ScriptStruct FValueOrBBKey_Float *********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Float_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_247_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Float_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Float; // ********** End ScriptStruct FValueOrBBKey_Float ************************************************* // ********** Begin ScriptStruct FValueOrBBKey_Int32 *********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Int32_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_276_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Int32_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Int32; // ********** End ScriptStruct FValueOrBBKey_Int32 ************************************************* // ********** Begin ScriptStruct FValueOrBBKey_Name ************************************************ struct Z_Construct_UScriptStruct_FValueOrBBKey_Name_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_303_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Name_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Name; // ********** End ScriptStruct FValueOrBBKey_Name ************************************************** // ********** Begin ScriptStruct FValueOrBBKey_String ********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_String_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_331_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_String_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_String; // ********** End ScriptStruct FValueOrBBKey_String ************************************************ // ********** Begin ScriptStruct FValueOrBBKey_Object ********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Object_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_359_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Object_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Object; // ********** End ScriptStruct FValueOrBBKey_Object ************************************************ // ********** Begin ScriptStruct FValueOrBBKey_Rotator ********************************************* struct Z_Construct_UScriptStruct_FValueOrBBKey_Rotator_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_403_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Rotator_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Rotator; // ********** End ScriptStruct FValueOrBBKey_Rotator *********************************************** // ********** Begin ScriptStruct FValueOrBBKey_Vector ********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Vector_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_431_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Vector_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Vector; // ********** End ScriptStruct FValueOrBBKey_Vector ************************************************ // ********** Begin ScriptStruct FValueOrBBKey_Struct ********************************************** struct Z_Construct_UScriptStruct_FValueOrBBKey_Struct_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h_459_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FValueOrBBKey_Struct_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FValueOrBlackboardKeyBase Super; struct FValueOrBBKey_Struct; // ********** End ScriptStruct FValueOrBBKey_Struct ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_ValueOrBBKey_h PRAGMA_ENABLE_DEPRECATION_WARNINGS