// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Navigation/CrowdAgentInterface.h" #ifdef AIMODULE_CrowdAgentInterface_generated_h #error "CrowdAgentInterface.generated.h already included, missing '#pragma once' in CrowdAgentInterface.h" #endif #define AIMODULE_CrowdAgentInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UCrowdAgentInterface ************************************************* struct Z_Construct_UClass_UCrowdAgentInterface_Statics; AIMODULE_API UClass* Z_Construct_UClass_UCrowdAgentInterface_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UCrowdAgentInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCrowdAgentInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UCrowdAgentInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCrowdAgentInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ UCrowdAgentInterface(UCrowdAgentInterface&&) = delete; \ UCrowdAgentInterface(const UCrowdAgentInterface&) = delete; \ virtual ~UCrowdAgentInterface() = default; #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUCrowdAgentInterface(); \ friend struct ::Z_Construct_UClass_UCrowdAgentInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UCrowdAgentInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UCrowdAgentInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UCrowdAgentInterface_NoRegister) \ DECLARE_SERIALIZER(UCrowdAgentInterface) #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_INCLASS_IINTERFACE \ protected: \ virtual ~ICrowdAgentInterface() {} \ public: \ typedef UCrowdAgentInterface UClassType; \ typedef ICrowdAgentInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_11_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCrowdAgentInterface; // ********** End Interface UCrowdAgentInterface *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS