// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/Blackboard/BlackboardKeyEnums.h" #ifdef AIMODULE_BlackboardKeyEnums_generated_h #error "BlackboardKeyEnums.generated.h already included, missing '#pragma once' in BlackboardKeyEnums.h" #endif #define AIMODULE_BlackboardKeyEnums_generated_h #include "Templates/IsUEnumClass.h" #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "Templates/NoDestroy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Blackboard_BlackboardKeyEnums_h // ********** Begin Enum EBasicKeyOperation ******************************************************** #define FOREACH_ENUM_EBASICKEYOPERATION(op) \ op(EBasicKeyOperation::Set) \ op(EBasicKeyOperation::NotSet) namespace EBasicKeyOperation { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EBasicKeyOperation ********************************************************** // ********** Begin Enum EArithmeticKeyOperation *************************************************** #define FOREACH_ENUM_EARITHMETICKEYOPERATION(op) \ op(EArithmeticKeyOperation::Equal) \ op(EArithmeticKeyOperation::NotEqual) \ op(EArithmeticKeyOperation::Less) \ op(EArithmeticKeyOperation::LessOrEqual) \ op(EArithmeticKeyOperation::Greater) \ op(EArithmeticKeyOperation::GreaterOrEqual) namespace EArithmeticKeyOperation { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EArithmeticKeyOperation ***************************************************** // ********** Begin Enum ETextKeyOperation ********************************************************* #define FOREACH_ENUM_ETEXTKEYOPERATION(op) \ op(ETextKeyOperation::Equal) \ op(ETextKeyOperation::NotEqual) \ op(ETextKeyOperation::Contain) \ op(ETextKeyOperation::NotContain) namespace ETextKeyOperation { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETextKeyOperation *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS