// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BehaviorTree/BehaviorTreeManager.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBehaviorTreeManager() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTree_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeComponent_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeManager(); AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeManager_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UBTCompositeNode_NoRegister(); AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBehaviorTreeTemplateInfo ***************************************** struct Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBehaviorTreeTemplateInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FBehaviorTreeTemplateInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Asset_MetaData[] = { { "Comment", "/** behavior tree asset */" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, { "ToolTip", "behavior tree asset" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Template_MetaData[] = { { "Comment", "/** initialized template */" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, { "ToolTip", "initialized template" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBehaviorTreeTemplateInfo constinit property declarations ********* static const UECodeGen_Private::FObjectPropertyParams NewProp_Asset; static const UECodeGen_Private::FObjectPropertyParams NewProp_Template; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FBehaviorTreeTemplateInfo constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo; class UScriptStruct* FBehaviorTreeTemplateInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo, (UObject*)Z_Construct_UPackage__Script_AIModule(), TEXT("BehaviorTreeTemplateInfo")); } return Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton; } // ********** Begin ScriptStruct FBehaviorTreeTemplateInfo Property Definitions ******************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Asset = { "Asset", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBehaviorTreeTemplateInfo, Asset), Z_Construct_UClass_UBehaviorTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Asset_MetaData), NewProp_Asset_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Template = { "Template", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBehaviorTreeTemplateInfo, Template), Z_Construct_UClass_UBTCompositeNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Template_MetaData), NewProp_Template_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Asset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Template, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FBehaviorTreeTemplateInfo Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AIModule, nullptr, &NewStructOps, "BehaviorTreeTemplateInfo", Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers), sizeof(FBehaviorTreeTemplateInfo), alignof(FBehaviorTreeTemplateInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo() { if (!Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton); } // ********** End ScriptStruct FBehaviorTreeTemplateInfo ******************************************* // ********** Begin Class UBehaviorTreeManager ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBehaviorTreeManager; UClass* UBehaviorTreeManager::GetPrivateStaticClass() { using TClass = UBehaviorTreeManager; if (!Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BehaviorTreeManager"), Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton, StaticRegisterNativesUBehaviorTreeManager, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton; } UClass* Z_Construct_UClass_UBehaviorTreeManager_NoRegister() { return UBehaviorTreeManager::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBehaviorTreeManager_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "BehaviorTree/BehaviorTreeManager.h" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDebuggerSteps_MetaData[] = { { "Comment", "/** limit for recording execution steps for debugger */" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, { "ToolTip", "limit for recording execution steps for debugger" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoadedTemplates_MetaData[] = { { "Comment", "/** initialized tree templates */" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, { "ToolTip", "initialized tree templates" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveComponents_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" }, }; #endif // WITH_METADATA // ********** Begin Class UBehaviorTreeManager constinit property declarations ********************* static const UECodeGen_Private::FIntPropertyParams NewProp_MaxDebuggerSteps; static const UECodeGen_Private::FStructPropertyParams NewProp_LoadedTemplates_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_LoadedTemplates; static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveComponents_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ActiveComponents; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBehaviorTreeManager constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBehaviorTreeManager_Statics // ********** Begin Class UBehaviorTreeManager Property Definitions ******************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_MaxDebuggerSteps = { "MaxDebuggerSteps", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, MaxDebuggerSteps), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDebuggerSteps_MetaData), NewProp_MaxDebuggerSteps_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates_Inner = { "LoadedTemplates", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo, METADATA_PARAMS(0, nullptr) }; // 2422421516 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates = { "LoadedTemplates", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, LoadedTemplates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoadedTemplates_MetaData), NewProp_LoadedTemplates_MetaData) }; // 2422421516 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents_Inner = { "ActiveComponents", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UBehaviorTreeComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents = { "ActiveComponents", nullptr, (EPropertyFlags)0x0124088000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, ActiveComponents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveComponents_MetaData), NewProp_ActiveComponents_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_MaxDebuggerSteps, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers) < 2048); // ********** End Class UBehaviorTreeManager Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UBehaviorTreeManager_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBehaviorTreeManager_Statics::ClassParams = { &UBehaviorTreeManager::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers), 0, 0x008800ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UBehaviorTreeManager_Statics::Class_MetaDataParams) }; void UBehaviorTreeManager::StaticRegisterNativesUBehaviorTreeManager() { } UClass* Z_Construct_UClass_UBehaviorTreeManager() { if (!Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton, Z_Construct_UClass_UBehaviorTreeManager_Statics::ClassParams); } return Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBehaviorTreeManager); UBehaviorTreeManager::~UBehaviorTreeManager() {} // ********** End Class UBehaviorTreeManager ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBehaviorTreeTemplateInfo::StaticStruct, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewStructOps, TEXT("BehaviorTreeTemplateInfo"),&Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBehaviorTreeTemplateInfo), 2422421516U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBehaviorTreeManager, UBehaviorTreeManager::StaticClass, TEXT("UBehaviorTreeManager"), &Z_Registration_Info_UClass_UBehaviorTreeManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBehaviorTreeManager), 885706920U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_357025922{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS