// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BehaviorTree/Tasks/BTTask_PlaySound.h" #include "BehaviorTree/ValueOrBBKey.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBTTask_PlaySound() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UBTTask_PlaySound(); AIMODULE_API UClass* Z_Construct_UClass_UBTTask_PlaySound_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UBTTaskNode(); AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FValueOrBBKey_Object(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBTTask_PlaySound ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBTTask_PlaySound; UClass* UBTTask_PlaySound::GetPrivateStaticClass() { using TClass = UBTTask_PlaySound; if (!Z_Registration_Info_UClass_UBTTask_PlaySound.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BTTask_PlaySound"), Z_Registration_Info_UClass_UBTTask_PlaySound.InnerSingleton, StaticRegisterNativesUBTTask_PlaySound, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBTTask_PlaySound.InnerSingleton; } UClass* Z_Construct_UClass_UBTTask_PlaySound_NoRegister() { return UBTTask_PlaySound::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBTTask_PlaySound_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Play Sound task node.\n * Plays the specified sound when executed.\n */" }, { "IncludePath", "BehaviorTree/Tasks/BTTask_PlaySound.h" }, { "ModuleRelativePath", "Classes/BehaviorTree/Tasks/BTTask_PlaySound.h" }, { "ToolTip", "Play Sound task node.\nPlays the specified sound when executed." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SoundToPlay_MetaData[] = { { "Category", "Node" }, { "Comment", "/** CUE to play */" }, { "ModuleRelativePath", "Classes/BehaviorTree/Tasks/BTTask_PlaySound.h" }, { "ToolTip", "CUE to play" }, }; #endif // WITH_METADATA // ********** Begin Class UBTTask_PlaySound constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_SoundToPlay; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBTTask_PlaySound constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBTTask_PlaySound_Statics // ********** Begin Class UBTTask_PlaySound Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBTTask_PlaySound_Statics::NewProp_SoundToPlay = { "SoundToPlay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBTTask_PlaySound, SoundToPlay), Z_Construct_UScriptStruct_FValueOrBBKey_Object, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SoundToPlay_MetaData), NewProp_SoundToPlay_MetaData) }; // 324230224 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBTTask_PlaySound_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBTTask_PlaySound_Statics::NewProp_SoundToPlay, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_PlaySound_Statics::PropPointers) < 2048); // ********** End Class UBTTask_PlaySound Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UBTTask_PlaySound_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBTTaskNode, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_PlaySound_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBTTask_PlaySound_Statics::ClassParams = { &UBTTask_PlaySound::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBTTask_PlaySound_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_PlaySound_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_PlaySound_Statics::Class_MetaDataParams), Z_Construct_UClass_UBTTask_PlaySound_Statics::Class_MetaDataParams) }; void UBTTask_PlaySound::StaticRegisterNativesUBTTask_PlaySound() { } UClass* Z_Construct_UClass_UBTTask_PlaySound() { if (!Z_Registration_Info_UClass_UBTTask_PlaySound.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBTTask_PlaySound.OuterSingleton, Z_Construct_UClass_UBTTask_PlaySound_Statics::ClassParams); } return Z_Registration_Info_UClass_UBTTask_PlaySound.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBTTask_PlaySound); UBTTask_PlaySound::~UBTTask_PlaySound() {} // ********** End Class UBTTask_PlaySound ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBTTask_PlaySound, UBTTask_PlaySound::StaticClass, TEXT("UBTTask_PlaySound"), &Z_Registration_Info_UClass_UBTTask_PlaySound, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBTTask_PlaySound), 1016776563U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h__Script_AIModule_2796910541{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS