// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/Tasks/BTTask_FinishWithResult.h" #ifdef AIMODULE_BTTask_FinishWithResult_generated_h #error "BTTask_FinishWithResult.generated.h already included, missing '#pragma once' in BTTask_FinishWithResult.h" #endif #define AIMODULE_BTTask_FinishWithResult_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBTTask_FinishWithResult ************************************************* struct Z_Construct_UClass_UBTTask_FinishWithResult_Statics; AIMODULE_API UClass* Z_Construct_UClass_UBTTask_FinishWithResult_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_14_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBTTask_FinishWithResult(); \ friend struct ::Z_Construct_UClass_UBTTask_FinishWithResult_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTTask_FinishWithResult_NoRegister(); \ public: \ DECLARE_CLASS2(UBTTask_FinishWithResult, UBTTaskNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTTask_FinishWithResult_NoRegister) \ DECLARE_SERIALIZER(UBTTask_FinishWithResult) #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_14_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UBTTask_FinishWithResult(UBTTask_FinishWithResult&&) = delete; \ UBTTask_FinishWithResult(const UBTTask_FinishWithResult&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTTask_FinishWithResult); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTTask_FinishWithResult); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTTask_FinishWithResult) \ AIMODULE_API virtual ~UBTTask_FinishWithResult(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_11_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_14_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h_14_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBTTask_FinishWithResult; // ********** End Class UBTTask_FinishWithResult *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_FinishWithResult_h PRAGMA_ENABLE_DEPRECATION_WARNINGS