// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/Services/BTService_DefaultFocus.h" #ifdef AIMODULE_BTService_DefaultFocus_generated_h #error "BTService_DefaultFocus.generated.h already included, missing '#pragma once' in BTService_DefaultFocus.h" #endif #define AIMODULE_BTService_DefaultFocus_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBTService_DefaultFocus ************************************************** struct Z_Construct_UClass_UBTService_DefaultFocus_Statics; AIMODULE_API UClass* Z_Construct_UClass_UBTService_DefaultFocus_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_36_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBTService_DefaultFocus(); \ friend struct ::Z_Construct_UClass_UBTService_DefaultFocus_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTService_DefaultFocus_NoRegister(); \ public: \ DECLARE_CLASS2(UBTService_DefaultFocus, UBTService_BlackboardBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTService_DefaultFocus_NoRegister) \ DECLARE_SERIALIZER(UBTService_DefaultFocus) #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_36_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UBTService_DefaultFocus(UBTService_DefaultFocus&&) = delete; \ UBTService_DefaultFocus(const UBTService_DefaultFocus&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTService_DefaultFocus); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTService_DefaultFocus); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTService_DefaultFocus) \ AIMODULE_API virtual ~UBTService_DefaultFocus(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_33_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_36_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_36_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h_36_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBTService_DefaultFocus; // ********** End Class UBTService_DefaultFocus **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h PRAGMA_ENABLE_DEPRECATION_WARNINGS