// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BehaviorTree/Services/BTService_DefaultFocus.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBTService_DefaultFocus() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UBTService_BlackboardBase(); AIMODULE_API UClass* Z_Construct_UClass_UBTService_DefaultFocus(); AIMODULE_API UClass* Z_Construct_UClass_UBTService_DefaultFocus_NoRegister(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBTService_DefaultFocus ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBTService_DefaultFocus; UClass* UBTService_DefaultFocus::GetPrivateStaticClass() { using TClass = UBTService_DefaultFocus; if (!Z_Registration_Info_UClass_UBTService_DefaultFocus.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BTService_DefaultFocus"), Z_Registration_Info_UClass_UBTService_DefaultFocus.InnerSingleton, StaticRegisterNativesUBTService_DefaultFocus, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBTService_DefaultFocus.InnerSingleton; } UClass* Z_Construct_UClass_UBTService_DefaultFocus_NoRegister() { return UBTService_DefaultFocus::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBTService_DefaultFocus_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Default Focus service node.\n * A service node that automatically sets the AI controller's focus when it becomes active.\n */" }, { "HideCategories", "Service" }, { "IncludePath", "BehaviorTree/Services/BTService_DefaultFocus.h" }, { "ModuleRelativePath", "Classes/BehaviorTree/Services/BTService_DefaultFocus.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Default Focus service node.\nA service node that automatically sets the AI controller's focus when it becomes active." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FocusPriority_MetaData[] = { { "Comment", "// not exposed to users on purpose. Here to make reusing focus-setting mechanics by derived classes possible\n" }, { "ModuleRelativePath", "Classes/BehaviorTree/Services/BTService_DefaultFocus.h" }, { "ToolTip", "not exposed to users on purpose. Here to make reusing focus-setting mechanics by derived classes possible" }, }; #endif // WITH_METADATA // ********** Begin Class UBTService_DefaultFocus constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_FocusPriority; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBTService_DefaultFocus constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBTService_DefaultFocus_Statics // ********** Begin Class UBTService_DefaultFocus Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UBTService_DefaultFocus_Statics::NewProp_FocusPriority = { "FocusPriority", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBTService_DefaultFocus, FocusPriority), nullptr, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FocusPriority_MetaData), NewProp_FocusPriority_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBTService_DefaultFocus_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBTService_DefaultFocus_Statics::NewProp_FocusPriority, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTService_DefaultFocus_Statics::PropPointers) < 2048); // ********** End Class UBTService_DefaultFocus Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UBTService_DefaultFocus_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBTService_BlackboardBase, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTService_DefaultFocus_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBTService_DefaultFocus_Statics::ClassParams = { &UBTService_DefaultFocus::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBTService_DefaultFocus_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBTService_DefaultFocus_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBTService_DefaultFocus_Statics::Class_MetaDataParams), Z_Construct_UClass_UBTService_DefaultFocus_Statics::Class_MetaDataParams) }; void UBTService_DefaultFocus::StaticRegisterNativesUBTService_DefaultFocus() { } UClass* Z_Construct_UClass_UBTService_DefaultFocus() { if (!Z_Registration_Info_UClass_UBTService_DefaultFocus.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBTService_DefaultFocus.OuterSingleton, Z_Construct_UClass_UBTService_DefaultFocus_Statics::ClassParams); } return Z_Registration_Info_UClass_UBTService_DefaultFocus.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBTService_DefaultFocus); UBTService_DefaultFocus::~UBTService_DefaultFocus() {} // ********** End Class UBTService_DefaultFocus **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBTService_DefaultFocus, UBTService_DefaultFocus::StaticClass, TEXT("UBTService_DefaultFocus"), &Z_Registration_Info_UClass_UBTService_DefaultFocus, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBTService_DefaultFocus), 4037818677U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h__Script_AIModule_1152748302{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Services_BTService_DefaultFocus_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS