// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/BTAuxiliaryNode.h" #ifdef AIMODULE_BTAuxiliaryNode_generated_h #error "BTAuxiliaryNode.generated.h already included, missing '#pragma once' in BTAuxiliaryNode.h" #endif #define AIMODULE_BTAuxiliaryNode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBTAuxiliaryNode ********************************************************* struct Z_Construct_UClass_UBTAuxiliaryNode_Statics; AIMODULE_API UClass* Z_Construct_UClass_UBTAuxiliaryNode_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_32_INCLASS \ private: \ static void StaticRegisterNativesUBTAuxiliaryNode(); \ friend struct ::Z_Construct_UClass_UBTAuxiliaryNode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTAuxiliaryNode_NoRegister(); \ public: \ DECLARE_CLASS2(UBTAuxiliaryNode, UBTNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTAuxiliaryNode_NoRegister) \ DECLARE_SERIALIZER(UBTAuxiliaryNode) #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_32_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UBTAuxiliaryNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTAuxiliaryNode) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTAuxiliaryNode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTAuxiliaryNode); \ /** Deleted move- and copy-constructors, should never be used */ \ UBTAuxiliaryNode(UBTAuxiliaryNode&&) = delete; \ UBTAuxiliaryNode(const UBTAuxiliaryNode&) = delete; \ AIMODULE_API virtual ~UBTAuxiliaryNode(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_29_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_32_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_32_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h_32_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBTAuxiliaryNode; // ********** End Class UBTAuxiliaryNode *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTAuxiliaryNode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS