// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Perception/AISenseConfig_Team.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAISenseConfig_Team() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig(); AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_Team(); AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_Team_NoRegister(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAISenseConfig_Team ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAISenseConfig_Team; UClass* UAISenseConfig_Team::GetPrivateStaticClass() { using TClass = UAISenseConfig_Team; if (!Z_Registration_Info_UClass_UAISenseConfig_Team.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AISenseConfig_Team"), Z_Registration_Info_UClass_UAISenseConfig_Team.InnerSingleton, StaticRegisterNativesUAISenseConfig_Team, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAISenseConfig_Team.InnerSingleton; } UClass* Z_Construct_UClass_UAISenseConfig_Team_NoRegister() { return UAISenseConfig_Team::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAISenseConfig_Team_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "AI Team sense config" }, { "IncludePath", "Perception/AISenseConfig_Team.h" }, { "ModuleRelativePath", "Classes/Perception/AISenseConfig_Team.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAISenseConfig_Team constinit property declarations ********************** // ********** End Class UAISenseConfig_Team constinit property declarations ************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAISenseConfig_Team_Statics UObject* (*const Z_Construct_UClass_UAISenseConfig_Team_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAISenseConfig, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Team_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAISenseConfig_Team_Statics::ClassParams = { &UAISenseConfig_Team::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Team_Statics::Class_MetaDataParams), Z_Construct_UClass_UAISenseConfig_Team_Statics::Class_MetaDataParams) }; void UAISenseConfig_Team::StaticRegisterNativesUAISenseConfig_Team() { } UClass* Z_Construct_UClass_UAISenseConfig_Team() { if (!Z_Registration_Info_UClass_UAISenseConfig_Team.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAISenseConfig_Team.OuterSingleton, Z_Construct_UClass_UAISenseConfig_Team_Statics::ClassParams); } return Z_Registration_Info_UClass_UAISenseConfig_Team.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAISenseConfig_Team); UAISenseConfig_Team::~UAISenseConfig_Team() {} // ********** End Class UAISenseConfig_Team ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Team_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAISenseConfig_Team, UAISenseConfig_Team::StaticClass, TEXT("UAISenseConfig_Team"), &Z_Registration_Info_UClass_UAISenseConfig_Team, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAISenseConfig_Team), 1965821816U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Team_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Team_h__Script_AIModule_2632018850{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Team_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Team_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS