// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Blueprint/AIAsyncTaskBlueprintProxy.h" #ifdef AIMODULE_AIAsyncTaskBlueprintProxy_generated_h #error "AIAsyncTaskBlueprintProxy.generated.h already included, missing '#pragma once' in AIAsyncTaskBlueprintProxy.h" #endif #define AIMODULE_AIAsyncTaskBlueprintProxy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FAIRequestID; // ********** Begin Delegate FOAISimpleDelegate **************************************************** #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_14_DELEGATE \ AIMODULE_API void FOAISimpleDelegate_DelegateWrapper(const FMulticastScriptDelegate& OAISimpleDelegate, EPathFollowingResult::Type MovementResult); // ********** End Delegate FOAISimpleDelegate ****************************************************** // ********** Begin Class UAIAsyncTaskBlueprintProxy *********************************************** #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execOnMoveCompleted); struct Z_Construct_UClass_UAIAsyncTaskBlueprintProxy_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAIAsyncTaskBlueprintProxy_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_INCLASS \ private: \ static void StaticRegisterNativesUAIAsyncTaskBlueprintProxy(); \ friend struct ::Z_Construct_UClass_UAIAsyncTaskBlueprintProxy_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIAsyncTaskBlueprintProxy_NoRegister(); \ public: \ DECLARE_CLASS2(UAIAsyncTaskBlueprintProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIAsyncTaskBlueprintProxy_NoRegister) \ DECLARE_SERIALIZER(UAIAsyncTaskBlueprintProxy) #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UAIAsyncTaskBlueprintProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIAsyncTaskBlueprintProxy) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIAsyncTaskBlueprintProxy); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIAsyncTaskBlueprintProxy); \ /** Deleted move- and copy-constructors, should never be used */ \ UAIAsyncTaskBlueprintProxy(UAIAsyncTaskBlueprintProxy&&) = delete; \ UAIAsyncTaskBlueprintProxy(const UAIAsyncTaskBlueprintProxy&) = delete; \ AIMODULE_API virtual ~UAIAsyncTaskBlueprintProxy(); #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_16_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_RPC_WRAPPERS \ FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAIAsyncTaskBlueprintProxy; // ********** End Class UAIAsyncTaskBlueprintProxy ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Blueprint_AIAsyncTaskBlueprintProxy_h PRAGMA_ENABLE_DEPRECATION_WARNINGS