// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimBoneCompressionCodec_ACLSafe.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec_ACLSafe() {} // ********** Begin Cross Module References ******************************************************** ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase(); ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe(); ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_NoRegister(); UPackage* Z_Construct_UPackage__Script_ACLPlugin(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimBoneCompressionCodec_ACLSafe **************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe; UClass* UAnimBoneCompressionCodec_ACLSafe::GetPrivateStaticClass() { using TClass = UAnimBoneCompressionCodec_ACLSafe; if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBoneCompressionCodec_ACLSafe"), Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.InnerSingleton, StaticRegisterNativesUAnimBoneCompressionCodec_ACLSafe, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_NoRegister() { return UAnimBoneCompressionCodec_ACLSafe::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Uses the open source Animation Compression Library with the safest and least destructive settings suitable when animations must be preserved with near raw fidelity. */" }, { "DisplayName", "Anim Compress ACL Safe" }, { "HideCategories", "Object" }, { "IncludePath", "AnimBoneCompressionCodec_ACLSafe.h" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLSafe.h" }, { "ToolTip", "Uses the open source Animation Compression Library with the safest and least destructive settings suitable when animations must be preserved with near raw fidelity." }, }; #endif // WITH_METADATA // ********** Begin Class UAnimBoneCompressionCodec_ACLSafe constinit property declarations ******** // ********** End Class UAnimBoneCompressionCodec_ACLSafe constinit property declarations ********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase, (UObject* (*)())Z_Construct_UPackage__Script_ACLPlugin, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::ClassParams = { &UAnimBoneCompressionCodec_ACLSafe::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::Class_MetaDataParams) }; void UAnimBoneCompressionCodec_ACLSafe::StaticRegisterNativesUAnimBoneCompressionCodec_ACLSafe() { } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe() { if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec_ACLSafe); UAnimBoneCompressionCodec_ACLSafe::~UAnimBoneCompressionCodec_ACLSafe() {} // ********** End Class UAnimBoneCompressionCodec_ACLSafe ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLSafe_h__Script_ACLPlugin_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimBoneCompressionCodec_ACLSafe, UAnimBoneCompressionCodec_ACLSafe::StaticClass, TEXT("UAnimBoneCompressionCodec_ACLSafe"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLSafe, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec_ACLSafe), 3686333672U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLSafe_h__Script_ACLPlugin_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLSafe_h__Script_ACLPlugin_2360209941{ TEXT("/Script/ACLPlugin"), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLSafe_h__Script_ACLPlugin_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLSafe_h__Script_ACLPlugin_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS