// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "VisualStudioSourceCodeAccessSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeVisualStudioSourceCodeAccessSettings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_VisualStudioSourceCodeAccess(); VISUALSTUDIOSOURCECODEACCESS_API UClass* Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings(); VISUALSTUDIOSOURCECODEACCESS_API UClass* Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_NoRegister(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UVisualStudioSourceCodeAccessSettings ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings; UClass* UVisualStudioSourceCodeAccessSettings::GetPrivateStaticClass() { using TClass = UVisualStudioSourceCodeAccessSettings; if (!Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VisualStudioSourceCodeAccessSettings"), Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.InnerSingleton, StaticRegisterNativesUVisualStudioSourceCodeAccessSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.InnerSingleton; } UClass* Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_NoRegister() { return UVisualStudioSourceCodeAccessSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "VisualStudioSourceCodeAccessSettings.h" }, { "ModuleRelativePath", "Private/VisualStudioSourceCodeAccessSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUproject_MetaData[] = { { "Category", "Visual Studio Source Code" }, { "Comment", "/** Open a .uproject directly in Visual Studio instead of the generated .sln solution. */" }, { "DisplayName", "Direct Unreal Project Support" }, { "ModuleRelativePath", "Private/VisualStudioSourceCodeAccessSettings.h" }, { "ToolTip", "Open a .uproject directly in Visual Studio instead of the generated .sln solution." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreview_MetaData[] = { { "Category", "Visual Studio Source Code" }, { "Comment", "/** Prefer preview releases of Visual Studio. */" }, { "DisplayName", "Prefer Preview Releases" }, { "ModuleRelativePath", "Private/VisualStudioSourceCodeAccessSettings.h" }, { "ToolTip", "Prefer preview releases of Visual Studio." }, }; #endif // WITH_METADATA // ********** Begin Class UVisualStudioSourceCodeAccessSettings constinit property declarations **** static void NewProp_bUproject_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUproject; static void NewProp_bPreview_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreview; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVisualStudioSourceCodeAccessSettings constinit property declarations ****** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics // ********** Begin Class UVisualStudioSourceCodeAccessSettings Property Definitions *************** void Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bUproject_SetBit(void* Obj) { ((UVisualStudioSourceCodeAccessSettings*)Obj)->bUproject = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bUproject = { "bUproject", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVisualStudioSourceCodeAccessSettings), &Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bUproject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUproject_MetaData), NewProp_bUproject_MetaData) }; void Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bPreview_SetBit(void* Obj) { ((UVisualStudioSourceCodeAccessSettings*)Obj)->bPreview = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bPreview = { "bPreview", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVisualStudioSourceCodeAccessSettings), &Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bPreview_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreview_MetaData), NewProp_bPreview_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bUproject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::NewProp_bPreview, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::PropPointers) < 2048); // ********** End Class UVisualStudioSourceCodeAccessSettings Property Definitions ***************** UObject* (*const Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_VisualStudioSourceCodeAccess, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::ClassParams = { &UVisualStudioSourceCodeAccessSettings::StaticClass, "EditorSettings", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::PropPointers), 0, 0x000000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::Class_MetaDataParams) }; void UVisualStudioSourceCodeAccessSettings::StaticRegisterNativesUVisualStudioSourceCodeAccessSettings() { } UClass* Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings() { if (!Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.OuterSingleton, Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVisualStudioSourceCodeAccessSettings); UVisualStudioSourceCodeAccessSettings::~UVisualStudioSourceCodeAccessSettings() {} // ********** End Class UVisualStudioSourceCodeAccessSettings ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Developer_VisualStudioSourceCodeAccess_Source_VisualStudioSourceCodeAccess_Private_VisualStudioSourceCodeAccessSettings_h__Script_VisualStudioSourceCodeAccess_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UVisualStudioSourceCodeAccessSettings, UVisualStudioSourceCodeAccessSettings::StaticClass, TEXT("UVisualStudioSourceCodeAccessSettings"), &Z_Registration_Info_UClass_UVisualStudioSourceCodeAccessSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVisualStudioSourceCodeAccessSettings), 2056062846U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Developer_VisualStudioSourceCodeAccess_Source_VisualStudioSourceCodeAccess_Private_VisualStudioSourceCodeAccessSettings_h__Script_VisualStudioSourceCodeAccess_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Developer_VisualStudioSourceCodeAccess_Source_VisualStudioSourceCodeAccess_Private_VisualStudioSourceCodeAccessSettings_h__Script_VisualStudioSourceCodeAccess_519311115{ TEXT("/Script/VisualStudioSourceCodeAccess"), Z_CompiledInDeferFile_FID_Engine_Plugins_Developer_VisualStudioSourceCodeAccess_Source_VisualStudioSourceCodeAccess_Private_VisualStudioSourceCodeAccessSettings_h__Script_VisualStudioSourceCodeAccess_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Developer_VisualStudioSourceCodeAccess_Source_VisualStudioSourceCodeAccess_Private_VisualStudioSourceCodeAccessSettings_h__Script_VisualStudioSourceCodeAccess_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS