// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Builders/VolumetricBuilder.h" #ifdef UNREALED_VolumetricBuilder_generated_h #error "VolumetricBuilder.generated.h already included, missing '#pragma once' in VolumetricBuilder.h" #endif #define UNREALED_VolumetricBuilder_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UVolumetricBuilder ******************************************************* struct Z_Construct_UClass_UVolumetricBuilder_Statics; UNREALED_API UClass* Z_Construct_UClass_UVolumetricBuilder_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUVolumetricBuilder(); \ friend struct ::Z_Construct_UClass_UVolumetricBuilder_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UVolumetricBuilder_NoRegister(); \ public: \ DECLARE_CLASS2(UVolumetricBuilder, UEditorBrushBuilder, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UVolumetricBuilder_NoRegister) \ DECLARE_SERIALIZER(UVolumetricBuilder) #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UVolumetricBuilder(UVolumetricBuilder&&) = delete; \ UVolumetricBuilder(const UVolumetricBuilder&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UVolumetricBuilder); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVolumetricBuilder); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVolumetricBuilder) \ UNREALED_API virtual ~UVolumetricBuilder(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_17_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h_21_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UVolumetricBuilder; // ********** End Class UVolumetricBuilder ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Builders_VolumetricBuilder_h PRAGMA_ENABLE_DEPRECATION_WARNINGS