// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Preferences/UnrealEdKeyBindings.h" #include "InputCoreTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeUnrealEdKeyBindings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); UNREALED_API UClass* Z_Construct_UClass_UUnrealEdKeyBindings(); UNREALED_API UClass* Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FEditorKeyBinding(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FEditorKeyBinding ************************************************* struct Z_Construct_UScriptStruct_FEditorKeyBinding_Statics { static inline consteval int32 GetStructSize() { return sizeof(FEditorKeyBinding); } static inline consteval int16 GetStructAlignment() { return alignof(FEditorKeyBinding); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** An editor hotkey binding to a parameterless exec. */" }, { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, { "ToolTip", "An editor hotkey binding to a parameterless exec." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCtrlDown_MetaData[] = { { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAltDown_MetaData[] = { { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShiftDown_MetaData[] = { { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Key_MetaData[] = { { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CommandName_MetaData[] = { { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FEditorKeyBinding constinit property declarations ***************** static void NewProp_bCtrlDown_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCtrlDown; static void NewProp_bAltDown_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAltDown; static void NewProp_bShiftDown_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bShiftDown; static const UECodeGen_Private::FStructPropertyParams NewProp_Key; static const UECodeGen_Private::FNamePropertyParams NewProp_CommandName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FEditorKeyBinding constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FEditorKeyBinding_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FEditorKeyBinding; class UScriptStruct* FEditorKeyBinding::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FEditorKeyBinding.OuterSingleton) { Z_Registration_Info_UScriptStruct_FEditorKeyBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FEditorKeyBinding, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EditorKeyBinding")); } return Z_Registration_Info_UScriptStruct_FEditorKeyBinding.OuterSingleton; } // ********** Begin ScriptStruct FEditorKeyBinding Property Definitions **************************** void Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bCtrlDown_SetBit(void* Obj) { ((FEditorKeyBinding*)Obj)->bCtrlDown = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bCtrlDown = { "bCtrlDown", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FEditorKeyBinding), &Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bCtrlDown_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCtrlDown_MetaData), NewProp_bCtrlDown_MetaData) }; void Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bAltDown_SetBit(void* Obj) { ((FEditorKeyBinding*)Obj)->bAltDown = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bAltDown = { "bAltDown", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FEditorKeyBinding), &Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bAltDown_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAltDown_MetaData), NewProp_bAltDown_MetaData) }; void Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bShiftDown_SetBit(void* Obj) { ((FEditorKeyBinding*)Obj)->bShiftDown = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bShiftDown = { "bShiftDown", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FEditorKeyBinding), &Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bShiftDown_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShiftDown_MetaData), NewProp_bShiftDown_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorKeyBinding, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Key_MetaData), NewProp_Key_MetaData) }; // 2693575693 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_CommandName = { "CommandName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorKeyBinding, CommandName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CommandName_MetaData), NewProp_CommandName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bCtrlDown, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bAltDown, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_bShiftDown, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_Key, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewProp_CommandName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::PropPointers) < 2048); // ********** End ScriptStruct FEditorKeyBinding Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "EditorKeyBinding", Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::PropPointers), sizeof(FEditorKeyBinding), alignof(FEditorKeyBinding), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FEditorKeyBinding() { if (!Z_Registration_Info_UScriptStruct_FEditorKeyBinding.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FEditorKeyBinding.InnerSingleton, Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FEditorKeyBinding.InnerSingleton); } // ********** End ScriptStruct FEditorKeyBinding *************************************************** // ********** Begin Class UUnrealEdKeyBindings ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UUnrealEdKeyBindings; UClass* UUnrealEdKeyBindings::GetPrivateStaticClass() { using TClass = UUnrealEdKeyBindings; if (!Z_Registration_Info_UClass_UUnrealEdKeyBindings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("UnrealEdKeyBindings"), Z_Registration_Info_UClass_UUnrealEdKeyBindings.InnerSingleton, StaticRegisterNativesUUnrealEdKeyBindings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UUnrealEdKeyBindings.InnerSingleton; } UClass* Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister() { return UUnrealEdKeyBindings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UUnrealEdKeyBindings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Preferences/UnrealEdKeyBindings.h" }, { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyBindings_MetaData[] = { { "Comment", "/** Array of keybindings */" }, { "ModuleRelativePath", "Classes/Preferences/UnrealEdKeyBindings.h" }, { "ToolTip", "Array of keybindings" }, }; #endif // WITH_METADATA // ********** Begin Class UUnrealEdKeyBindings constinit property declarations ********************* static const UECodeGen_Private::FStructPropertyParams NewProp_KeyBindings_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyBindings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UUnrealEdKeyBindings constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UUnrealEdKeyBindings_Statics // ********** Begin Class UUnrealEdKeyBindings Property Definitions ******************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UUnrealEdKeyBindings_Statics::NewProp_KeyBindings_Inner = { "KeyBindings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FEditorKeyBinding, METADATA_PARAMS(0, nullptr) }; // 1988262 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdKeyBindings_Statics::NewProp_KeyBindings = { "KeyBindings", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdKeyBindings, KeyBindings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyBindings_MetaData), NewProp_KeyBindings_MetaData) }; // 1988262 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUnrealEdKeyBindings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdKeyBindings_Statics::NewProp_KeyBindings_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdKeyBindings_Statics::NewProp_KeyBindings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdKeyBindings_Statics::PropPointers) < 2048); // ********** End Class UUnrealEdKeyBindings Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UUnrealEdKeyBindings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdKeyBindings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UUnrealEdKeyBindings_Statics::ClassParams = { &UUnrealEdKeyBindings::StaticClass, "EditorKeyBindings", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UUnrealEdKeyBindings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdKeyBindings_Statics::PropPointers), 0, 0x000000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdKeyBindings_Statics::Class_MetaDataParams), Z_Construct_UClass_UUnrealEdKeyBindings_Statics::Class_MetaDataParams) }; void UUnrealEdKeyBindings::StaticRegisterNativesUUnrealEdKeyBindings() { } UClass* Z_Construct_UClass_UUnrealEdKeyBindings() { if (!Z_Registration_Info_UClass_UUnrealEdKeyBindings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UUnrealEdKeyBindings.OuterSingleton, Z_Construct_UClass_UUnrealEdKeyBindings_Statics::ClassParams); } return Z_Registration_Info_UClass_UUnrealEdKeyBindings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UUnrealEdKeyBindings); UUnrealEdKeyBindings::~UUnrealEdKeyBindings() {} // ********** End Class UUnrealEdKeyBindings ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FEditorKeyBinding::StaticStruct, Z_Construct_UScriptStruct_FEditorKeyBinding_Statics::NewStructOps, TEXT("EditorKeyBinding"),&Z_Registration_Info_UScriptStruct_FEditorKeyBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEditorKeyBinding), 1988262U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UUnrealEdKeyBindings, UUnrealEdKeyBindings::StaticClass, TEXT("UUnrealEdKeyBindings"), &Z_Registration_Info_UClass_UUnrealEdKeyBindings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UUnrealEdKeyBindings), 3541707988U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_1313880944{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h__Script_UnrealEd_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS