// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Editor/UnrealEdEngine.h" #ifdef UNREALED_UnrealEdEngine_generated_h #error "UnrealEdEngine.generated.h already included, missing '#pragma once' in UnrealEdEngine.h" #endif #define UNREALED_UnrealEdEngine_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FClassMoveInfo **************************************************** struct Z_Construct_UScriptStruct_FClassMoveInfo_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_57_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClassMoveInfo_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); struct FClassMoveInfo; // ********** End ScriptStruct FClassMoveInfo ****************************************************** // ********** Begin Class UUnrealEdEngine ********************************************************** #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UUnrealEdEngine, UNREALED_API) struct Z_Construct_UClass_UUnrealEdEngine_Statics; UNREALED_API UClass* Z_Construct_UClass_UUnrealEdEngine_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUUnrealEdEngine(); \ friend struct ::Z_Construct_UClass_UUnrealEdEngine_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UUnrealEdEngine_NoRegister(); \ public: \ DECLARE_CLASS2(UUnrealEdEngine, UEditorEngine, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UUnrealEdEngine_NoRegister) \ DECLARE_SERIALIZER(UUnrealEdEngine) \ FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ARCHIVESERIALIZER #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UNREALED_API UUnrealEdEngine(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UUnrealEdEngine(UUnrealEdEngine&&) = delete; \ UUnrealEdEngine(const UUnrealEdEngine&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UUnrealEdEngine); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealEdEngine); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealEdEngine) #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_86_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UUnrealEdEngine; // ********** End Class UUnrealEdEngine ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h // ********** Begin Enum EPackageNotifyState ******************************************************* #define FOREACH_ENUM_EPACKAGENOTIFYSTATE(op) \ op(NS_Updating) \ op(NS_BalloonPrompted) \ op(NS_DialogPrompted) \ op(NS_PendingPrompt) \ op(NS_PendingWarning) enum EPackageNotifyState : int; template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPackageNotifyState ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS