// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Editor/UnrealEdEngine.h" #include "Editor/TemplateMapInfo.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeUnrealEdEngine() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimCompress_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundCue_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UAutoReimportManager_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UCookOnTheFlyServer_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UEditorEngine(); UNREALED_API UClass* Z_Construct_UClass_UUnrealEdEngine(); UNREALED_API UClass* Z_Construct_UClass_UUnrealEdEngine_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UUnrealEdOptions_NoRegister(); UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EPackageNotifyState(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FClassMoveInfo(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FTemplateMapInfo(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EPackageNotifyState ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPackageNotifyState; static UEnum* EPackageNotifyState_StaticEnum() { if (!Z_Registration_Info_UEnum_EPackageNotifyState.OuterSingleton) { Z_Registration_Info_UEnum_EPackageNotifyState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_EPackageNotifyState, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EPackageNotifyState")); } return Z_Registration_Info_UEnum_EPackageNotifyState.OuterSingleton; } template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EPackageNotifyState_StaticEnum(); } struct Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "NS_BalloonPrompted.Comment", "/** The user has been prompted with the balloon taskbar message. */" }, { "NS_BalloonPrompted.Name", "NS_BalloonPrompted" }, { "NS_BalloonPrompted.ToolTip", "The user has been prompted with the balloon taskbar message." }, { "NS_DialogPrompted.Comment", "/** The user responded to the balloon task bar message and got the modal prompt to checkout dialog and responded to it. */" }, { "NS_DialogPrompted.Name", "NS_DialogPrompted" }, { "NS_DialogPrompted.ToolTip", "The user responded to the balloon task bar message and got the modal prompt to checkout dialog and responded to it." }, { "NS_MAX.Name", "NS_MAX" }, { "NS_PendingPrompt.Comment", "/** The package has been marked dirty and is pending a balloon prompt. */" }, { "NS_PendingPrompt.Name", "NS_PendingPrompt" }, { "NS_PendingPrompt.ToolTip", "The package has been marked dirty and is pending a balloon prompt." }, { "NS_PendingWarning.Comment", "/** The package has been marked dirty but cannot be checked out, and is pending a modal warning dialog. */" }, { "NS_PendingWarning.Name", "NS_PendingWarning" }, { "NS_PendingWarning.ToolTip", "The package has been marked dirty but cannot be checked out, and is pending a modal warning dialog." }, { "NS_Updating.Comment", "/** Updating the source control state of the package */" }, { "NS_Updating.Name", "NS_Updating" }, { "NS_Updating.ToolTip", "Updating the source control state of the package" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "NS_Updating", (int64)NS_Updating }, { "NS_BalloonPrompted", (int64)NS_BalloonPrompted }, { "NS_DialogPrompted", (int64)NS_DialogPrompted }, { "NS_PendingPrompt", (int64)NS_PendingPrompt }, { "NS_PendingWarning", (int64)NS_PendingWarning }, { "NS_MAX", (int64)NS_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, "EPackageNotifyState", "EPackageNotifyState", Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_UnrealEd_EPackageNotifyState() { if (!Z_Registration_Info_UEnum_EPackageNotifyState.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPackageNotifyState.InnerSingleton, Z_Construct_UEnum_UnrealEd_EPackageNotifyState_Statics::EnumParams); } return Z_Registration_Info_UEnum_EPackageNotifyState.InnerSingleton; } // ********** End Enum EPackageNotifyState ********************************************************* // ********** Begin ScriptStruct FClassMoveInfo **************************************************** struct Z_Construct_UScriptStruct_FClassMoveInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FClassMoveInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FClassMoveInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Used during asset renaming/duplication to specify class-specific package/group targets. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Used during asset renaming/duplication to specify class-specific package/group targets." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassName_MetaData[] = { { "Comment", "/** The type of asset this MoveInfo applies to. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "The type of asset this MoveInfo applies to." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackageName_MetaData[] = { { "Comment", "/** The target package info which assets of this type are moved/duplicated. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "The target package info which assets of this type are moved/duplicated." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupName_MetaData[] = { { "Comment", "/** The target group info which assets of this type are moved/duplicated. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "The target group info which assets of this type are moved/duplicated." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bActive_MetaData[] = { { "Comment", "/** If true, this info is applied when moving/duplicating assets. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "If true, this info is applied when moving/duplicating assets." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FClassMoveInfo constinit property declarations ******************** static const UECodeGen_Private::FStrPropertyParams NewProp_ClassName; static const UECodeGen_Private::FStrPropertyParams NewProp_PackageName; static const UECodeGen_Private::FStrPropertyParams NewProp_GroupName; static void NewProp_bActive_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bActive; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FClassMoveInfo constinit property declarations ********************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FClassMoveInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClassMoveInfo; class UScriptStruct* FClassMoveInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FClassMoveInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FClassMoveInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClassMoveInfo, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ClassMoveInfo")); } return Z_Registration_Info_UScriptStruct_FClassMoveInfo.OuterSingleton; } // ********** Begin ScriptStruct FClassMoveInfo Property Definitions ******************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_ClassName = { "ClassName", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClassMoveInfo, ClassName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassName_MetaData), NewProp_ClassName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_PackageName = { "PackageName", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClassMoveInfo, PackageName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackageName_MetaData), NewProp_PackageName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_GroupName = { "GroupName", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClassMoveInfo, GroupName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupName_MetaData), NewProp_GroupName_MetaData) }; void Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_bActive_SetBit(void* Obj) { ((FClassMoveInfo*)Obj)->bActive = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_bActive = { "bActive", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FClassMoveInfo), &Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_bActive_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bActive_MetaData), NewProp_bActive_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClassMoveInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_ClassName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_PackageName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_GroupName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewProp_bActive, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassMoveInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FClassMoveInfo Property Definitions ********************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClassMoveInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "ClassMoveInfo", Z_Construct_UScriptStruct_FClassMoveInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassMoveInfo_Statics::PropPointers), sizeof(FClassMoveInfo), alignof(FClassMoveInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassMoveInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClassMoveInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FClassMoveInfo() { if (!Z_Registration_Info_UScriptStruct_FClassMoveInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClassMoveInfo.InnerSingleton, Z_Construct_UScriptStruct_FClassMoveInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FClassMoveInfo.InnerSingleton); } // ********** End ScriptStruct FClassMoveInfo ****************************************************** // ********** Begin Class UUnrealEdEngine ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UUnrealEdEngine; UClass* UUnrealEdEngine::GetPrivateStaticClass() { using TClass = UUnrealEdEngine; if (!Z_Registration_Info_UClass_UUnrealEdEngine.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("UnrealEdEngine"), Z_Registration_Info_UClass_UUnrealEdEngine.InnerSingleton, StaticRegisterNativesUUnrealEdEngine, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UUnrealEdEngine.InnerSingleton; } UClass* Z_Construct_UClass_UUnrealEdEngine_NoRegister() { return UUnrealEdEngine::GetPrivateStaticClass(); } struct Z_Construct_UClass_UUnrealEdEngine_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Editor/UnrealEdEngine.h" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorOptionsInst_MetaData[] = { { "Comment", "/** Global instance of the editor options class. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Global instance of the editor options class." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoReimportManager_MetaData[] = { { "Comment", "/**\n\x09 * Manager responsible for configuring auto reimport\n\x09 */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Manager responsible for configuring auto reimport" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialCopyPasteBuffer_MetaData[] = { { "Comment", "/** A buffer for implementing material expression copy/paste. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "A buffer for implementing material expression copy/paste." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SoundCueCopyPasteBuffer_MetaData[] = { { "Comment", "/** A buffer for implementing sound cue nodes copy/paste. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "A buffer for implementing sound cue nodes copy/paste." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimationCompressionAlgorithms_MetaData[] = { { "Comment", "/** Global list of instanced animation compression algorithms. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Global list of instanced animation compression algorithms." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackagesToBeFullyLoadedAtStartup_MetaData[] = { { "Comment", "/** Array of packages to be fully loaded at Editor startup. */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Array of packages to be fully loaded at Editor startup." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentLODParentActor_MetaData[] = { { "Comment", "/** Current target for LOD parenting operations (actors will use this as the replacement) */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Current target for LOD parenting operations (actors will use this as the replacement)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bNeedWarningForPkgEngineVer_MetaData[] = { { "Comment", "/** Whether the user needs to be prompted about a package being saved with an engine version newer than the current one or not */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Whether the user needs to be prompted about a package being saved with an engine version newer than the current one or not" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SortedSpriteCategories_MetaData[] = { { "Comment", "/** Array of sorted, localized editor sprite categories */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Array of sorted, localized editor sprite categories" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateMapInfos_MetaData[] = { { "Comment", "/** List of info for all known template maps */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "List of info for all known template maps" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CookServer_MetaData[] = { { "Comment", "/** Cooker server incase we want to cook on the side while editing... */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "Cooker server incase we want to cook on the side while editing..." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassesToIgnoreDeleteReferenceWarning_MetaData[] = { { "Comment", "/** When deleting actors, these types should not generate warnings when references will be broken (this should only be types that don't affect gameplay) */" }, { "ModuleRelativePath", "Classes/Editor/UnrealEdEngine.h" }, { "ToolTip", "When deleting actors, these types should not generate warnings when references will be broken (this should only be types that don't affect gameplay)" }, }; #endif // WITH_METADATA // ********** Begin Class UUnrealEdEngine constinit property declarations ************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorOptionsInst; static const UECodeGen_Private::FObjectPropertyParams NewProp_AutoReimportManager; static const UECodeGen_Private::FObjectPropertyParams NewProp_MaterialCopyPasteBuffer; static const UECodeGen_Private::FObjectPropertyParams NewProp_SoundCueCopyPasteBuffer; static const UECodeGen_Private::FObjectPropertyParams NewProp_AnimationCompressionAlgorithms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimationCompressionAlgorithms; static const UECodeGen_Private::FStrPropertyParams NewProp_PackagesToBeFullyLoadedAtStartup_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PackagesToBeFullyLoadedAtStartup; static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentLODParentActor; static void NewProp_bNeedWarningForPkgEngineVer_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bNeedWarningForPkgEngineVer; static const UECodeGen_Private::FStrPropertyParams NewProp_SortedSpriteCategories_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_SortedSpriteCategories; static const UECodeGen_Private::FStructPropertyParams NewProp_TemplateMapInfos_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_TemplateMapInfos; static const UECodeGen_Private::FObjectPropertyParams NewProp_CookServer; static const UECodeGen_Private::FClassPropertyParams NewProp_ClassesToIgnoreDeleteReferenceWarning_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ClassesToIgnoreDeleteReferenceWarning; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UUnrealEdEngine constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UUnrealEdEngine_Statics // ********** Begin Class UUnrealEdEngine Property Definitions ************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_EditorOptionsInst = { "EditorOptionsInst", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, EditorOptionsInst), Z_Construct_UClass_UUnrealEdOptions_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorOptionsInst_MetaData), NewProp_EditorOptionsInst_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AutoReimportManager = { "AutoReimportManager", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, AutoReimportManager), Z_Construct_UClass_UAutoReimportManager_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoReimportManager_MetaData), NewProp_AutoReimportManager_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_MaterialCopyPasteBuffer = { "MaterialCopyPasteBuffer", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, MaterialCopyPasteBuffer), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialCopyPasteBuffer_MetaData), NewProp_MaterialCopyPasteBuffer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SoundCueCopyPasteBuffer = { "SoundCueCopyPasteBuffer", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, SoundCueCopyPasteBuffer), Z_Construct_UClass_USoundCue_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SoundCueCopyPasteBuffer_MetaData), NewProp_SoundCueCopyPasteBuffer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AnimationCompressionAlgorithms_Inner = { "AnimationCompressionAlgorithms", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAnimCompress_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AnimationCompressionAlgorithms = { "AnimationCompressionAlgorithms", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, AnimationCompressionAlgorithms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimationCompressionAlgorithms_MetaData), NewProp_AnimationCompressionAlgorithms_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_PackagesToBeFullyLoadedAtStartup_Inner = { "PackagesToBeFullyLoadedAtStartup", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_PackagesToBeFullyLoadedAtStartup = { "PackagesToBeFullyLoadedAtStartup", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, PackagesToBeFullyLoadedAtStartup), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackagesToBeFullyLoadedAtStartup_MetaData), NewProp_PackagesToBeFullyLoadedAtStartup_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_CurrentLODParentActor = { "CurrentLODParentActor", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, CurrentLODParentActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentLODParentActor_MetaData), NewProp_CurrentLODParentActor_MetaData) }; void Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_bNeedWarningForPkgEngineVer_SetBit(void* Obj) { ((UUnrealEdEngine*)Obj)->bNeedWarningForPkgEngineVer = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_bNeedWarningForPkgEngineVer = { "bNeedWarningForPkgEngineVer", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UUnrealEdEngine), &Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_bNeedWarningForPkgEngineVer_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bNeedWarningForPkgEngineVer_MetaData), NewProp_bNeedWarningForPkgEngineVer_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SortedSpriteCategories_Inner = { "SortedSpriteCategories", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SortedSpriteCategories = { "SortedSpriteCategories", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, SortedSpriteCategories_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SortedSpriteCategories_MetaData), NewProp_SortedSpriteCategories_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_TemplateMapInfos_Inner = { "TemplateMapInfos", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTemplateMapInfo, METADATA_PARAMS(0, nullptr) }; // 2090864954 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_TemplateMapInfos = { "TemplateMapInfos", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, TemplateMapInfos), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateMapInfos_MetaData), NewProp_TemplateMapInfos_MetaData) }; // 2090864954 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_CookServer = { "CookServer", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, CookServer), Z_Construct_UClass_UCookOnTheFlyServer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CookServer_MetaData), NewProp_CookServer_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_ClassesToIgnoreDeleteReferenceWarning_Inner = { "ClassesToIgnoreDeleteReferenceWarning", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_ClassesToIgnoreDeleteReferenceWarning = { "ClassesToIgnoreDeleteReferenceWarning", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdEngine, ClassesToIgnoreDeleteReferenceWarning), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassesToIgnoreDeleteReferenceWarning_MetaData), NewProp_ClassesToIgnoreDeleteReferenceWarning_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUnrealEdEngine_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_EditorOptionsInst, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AutoReimportManager, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_MaterialCopyPasteBuffer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SoundCueCopyPasteBuffer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AnimationCompressionAlgorithms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_AnimationCompressionAlgorithms, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_PackagesToBeFullyLoadedAtStartup_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_PackagesToBeFullyLoadedAtStartup, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_CurrentLODParentActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_bNeedWarningForPkgEngineVer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SortedSpriteCategories_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_SortedSpriteCategories, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_TemplateMapInfos_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_TemplateMapInfos, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_CookServer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_ClassesToIgnoreDeleteReferenceWarning_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdEngine_Statics::NewProp_ClassesToIgnoreDeleteReferenceWarning, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdEngine_Statics::PropPointers) < 2048); // ********** End Class UUnrealEdEngine Property Definitions *************************************** UObject* (*const Z_Construct_UClass_UUnrealEdEngine_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UEditorEngine, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdEngine_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UUnrealEdEngine_Statics::ClassParams = { &UUnrealEdEngine::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UUnrealEdEngine_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdEngine_Statics::PropPointers), 0, 0x008800AEu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdEngine_Statics::Class_MetaDataParams), Z_Construct_UClass_UUnrealEdEngine_Statics::Class_MetaDataParams) }; void UUnrealEdEngine::StaticRegisterNativesUUnrealEdEngine() { } UClass* Z_Construct_UClass_UUnrealEdEngine() { if (!Z_Registration_Info_UClass_UUnrealEdEngine.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UUnrealEdEngine.OuterSingleton, Z_Construct_UClass_UUnrealEdEngine_Statics::ClassParams); } return Z_Registration_Info_UClass_UUnrealEdEngine.OuterSingleton; } UUnrealEdEngine::UUnrealEdEngine(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UUnrealEdEngine); IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UUnrealEdEngine) // ********** End Class UUnrealEdEngine ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EPackageNotifyState_StaticEnum, TEXT("EPackageNotifyState"), &Z_Registration_Info_UEnum_EPackageNotifyState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1215880535U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FClassMoveInfo::StaticStruct, Z_Construct_UScriptStruct_FClassMoveInfo_Statics::NewStructOps, TEXT("ClassMoveInfo"),&Z_Registration_Info_UScriptStruct_FClassMoveInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FClassMoveInfo), 1491139038U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UUnrealEdEngine, UUnrealEdEngine::StaticClass, TEXT("UUnrealEdEngine"), &Z_Registration_Info_UClass_UUnrealEdEngine, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UUnrealEdEngine), 3150814398U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_3345617485{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h__Script_UnrealEd_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS