// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tools/UEdMode.h" #ifdef UNREALED_UEdMode_generated_h #error "UEdMode.generated.h already included, missing '#pragma once' in UEdMode.h" #endif #define UNREALED_UEdMode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UEdMode ****************************************************************** struct Z_Construct_UClass_UEdMode_Statics; UNREALED_API UClass* Z_Construct_UClass_UEdMode_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_73_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUEdMode(); \ friend struct ::Z_Construct_UClass_UEdMode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UEdMode_NoRegister(); \ public: \ DECLARE_CLASS2(UEdMode, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UEdMode_NoRegister) \ DECLARE_SERIALIZER(UEdMode) #define FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_73_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UEdMode(UEdMode&&) = delete; \ UEdMode(const UEdMode&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UEdMode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEdMode); \ DEFINE_ABSTRACT_DEFAULT_CONSTRUCTOR_CALL(UEdMode) \ UNREALED_API virtual ~UEdMode(); #define FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_70_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_73_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_73_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h_73_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEdMode; // ********** End Class UEdMode ******************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS