// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Tools/UEdMode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeUEdMode() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UEdMode(); UNREALED_API UClass* Z_Construct_UClass_UEdMode_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UEdModeInteractiveToolsContext_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UEdMode ****************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UEdMode; UClass* UEdMode::GetPrivateStaticClass() { using TClass = UEdMode; if (!Z_Registration_Info_UClass_UEdMode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("EdMode"), Z_Registration_Info_UClass_UEdMode.InnerSingleton, StaticRegisterNativesUEdMode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UEdMode.InnerSingleton; } UClass* Z_Construct_UClass_UEdMode_NoRegister() { return UEdMode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UEdMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Base class for all editor modes.\n */" }, { "IncludePath", "Tools/UEdMode.h" }, { "ModuleRelativePath", "Public/Tools/UEdMode.h" }, { "ToolTip", "Base class for all editor modes." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ModeToolsContext_MetaData[] = { { "Comment", "/** The ToolsContext for this Mode, created as a child of the EditorToolsContext (shares InputRouter) */" }, { "ModuleRelativePath", "Public/Tools/UEdMode.h" }, { "ToolTip", "The ToolsContext for this Mode, created as a child of the EditorToolsContext (shares InputRouter)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SettingsClass_MetaData[] = { { "ModuleRelativePath", "Public/Tools/UEdMode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SettingsObject_MetaData[] = { { "ModuleRelativePath", "Public/Tools/UEdMode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UEdMode constinit property declarations ********************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ModeToolsContext; static const UECodeGen_Private::FSoftClassPropertyParams NewProp_SettingsClass; static const UECodeGen_Private::FObjectPropertyParams NewProp_SettingsObject; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UEdMode constinit property declarations ************************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UEdMode_Statics // ********** Begin Class UEdMode Property Definitions ********************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UEdMode_Statics::NewProp_ModeToolsContext = { "ModeToolsContext", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEdMode, ModeToolsContext), Z_Construct_UClass_UEdModeInteractiveToolsContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ModeToolsContext_MetaData), NewProp_ModeToolsContext_MetaData) }; const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UEdMode_Statics::NewProp_SettingsClass = { "SettingsClass", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEdMode, SettingsClass), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SettingsClass_MetaData), NewProp_SettingsClass_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UEdMode_Statics::NewProp_SettingsObject = { "SettingsObject", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEdMode, SettingsObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SettingsObject_MetaData), NewProp_SettingsObject_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEdMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdMode_Statics::NewProp_ModeToolsContext, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdMode_Statics::NewProp_SettingsClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdMode_Statics::NewProp_SettingsObject, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdMode_Statics::PropPointers) < 2048); // ********** End Class UEdMode Property Definitions *********************************************** UObject* (*const Z_Construct_UClass_UEdMode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdMode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UEdMode_Statics::ClassParams = { &UEdMode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UEdMode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UEdMode_Statics::PropPointers), 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEdMode_Statics::Class_MetaDataParams), Z_Construct_UClass_UEdMode_Statics::Class_MetaDataParams) }; void UEdMode::StaticRegisterNativesUEdMode() { } UClass* Z_Construct_UClass_UEdMode() { if (!Z_Registration_Info_UClass_UEdMode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEdMode.OuterSingleton, Z_Construct_UClass_UEdMode_Statics::ClassParams); } return Z_Registration_Info_UClass_UEdMode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEdMode); UEdMode::~UEdMode() {} // ********** End Class UEdMode ******************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UEdMode, UEdMode::StaticClass, TEXT("UEdMode"), &Z_Registration_Info_UClass_UEdMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEdMode), 1472059773U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h__Script_UnrealEd_170193322{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_UEdMode_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS