// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Commandlets/TextAssetCommandlet.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTextAssetCommandlet() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UCommandlet(); UNREALED_API UClass* Z_Construct_UClass_UTextAssetCommandlet(); UNREALED_API UClass* Z_Construct_UClass_UTextAssetCommandlet_NoRegister(); UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ETextAssetCommandletMode ************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextAssetCommandletMode; static UEnum* ETextAssetCommandletMode_StaticEnum() { if (!Z_Registration_Info_UEnum_ETextAssetCommandletMode.OuterSingleton) { Z_Registration_Info_UEnum_ETextAssetCommandletMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ETextAssetCommandletMode")); } return Z_Registration_Info_UEnum_ETextAssetCommandletMode.OuterSingleton; } template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ETextAssetCommandletMode_StaticEnum(); } struct Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "FindMismatchedSerializers.Name", "ETextAssetCommandletMode::FindMismatchedSerializers" }, { "GenerateSchema.Name", "ETextAssetCommandletMode::GenerateSchema" }, { "LoadBinary.Name", "ETextAssetCommandletMode::LoadBinary" }, { "LoadText.Name", "ETextAssetCommandletMode::LoadText" }, { "ModuleRelativePath", "Classes/Commandlets/TextAssetCommandlet.h" }, { "ResaveBinary.Name", "ETextAssetCommandletMode::ResaveBinary" }, { "ResaveText.Name", "ETextAssetCommandletMode::ResaveText" }, { "RoundTrip.Name", "ETextAssetCommandletMode::RoundTrip" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ETextAssetCommandletMode::ResaveText", (int64)ETextAssetCommandletMode::ResaveText }, { "ETextAssetCommandletMode::ResaveBinary", (int64)ETextAssetCommandletMode::ResaveBinary }, { "ETextAssetCommandletMode::RoundTrip", (int64)ETextAssetCommandletMode::RoundTrip }, { "ETextAssetCommandletMode::LoadBinary", (int64)ETextAssetCommandletMode::LoadBinary }, { "ETextAssetCommandletMode::LoadText", (int64)ETextAssetCommandletMode::LoadText }, { "ETextAssetCommandletMode::FindMismatchedSerializers", (int64)ETextAssetCommandletMode::FindMismatchedSerializers }, { "ETextAssetCommandletMode::GenerateSchema", (int64)ETextAssetCommandletMode::GenerateSchema }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, "ETextAssetCommandletMode", "ETextAssetCommandletMode", Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode() { if (!Z_Registration_Info_UEnum_ETextAssetCommandletMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextAssetCommandletMode.InnerSingleton, Z_Construct_UEnum_UnrealEd_ETextAssetCommandletMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_ETextAssetCommandletMode.InnerSingleton; } // ********** End Enum ETextAssetCommandletMode **************************************************** // ********** Begin Class UTextAssetCommandlet ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTextAssetCommandlet; UClass* UTextAssetCommandlet::GetPrivateStaticClass() { using TClass = UTextAssetCommandlet; if (!Z_Registration_Info_UClass_UTextAssetCommandlet.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TextAssetCommandlet"), Z_Registration_Info_UClass_UTextAssetCommandlet.InnerSingleton, StaticRegisterNativesUTextAssetCommandlet, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTextAssetCommandlet.InnerSingleton; } UClass* Z_Construct_UClass_UTextAssetCommandlet_NoRegister() { return UTextAssetCommandlet::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTextAssetCommandlet_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Commandlets/TextAssetCommandlet.h" }, { "ModuleRelativePath", "Classes/Commandlets/TextAssetCommandlet.h" }, }; #endif // WITH_METADATA // ********** Begin Class UTextAssetCommandlet constinit property declarations ********************* // ********** End Class UTextAssetCommandlet constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTextAssetCommandlet_Statics UObject* (*const Z_Construct_UClass_UTextAssetCommandlet_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCommandlet, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextAssetCommandlet_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTextAssetCommandlet_Statics::ClassParams = { &UTextAssetCommandlet::StaticClass, "Editor", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTextAssetCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UTextAssetCommandlet_Statics::Class_MetaDataParams) }; void UTextAssetCommandlet::StaticRegisterNativesUTextAssetCommandlet() { } UClass* Z_Construct_UClass_UTextAssetCommandlet() { if (!Z_Registration_Info_UClass_UTextAssetCommandlet.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTextAssetCommandlet.OuterSingleton, Z_Construct_UClass_UTextAssetCommandlet_Statics::ClassParams); } return Z_Registration_Info_UClass_UTextAssetCommandlet.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTextAssetCommandlet); UTextAssetCommandlet::~UTextAssetCommandlet() {} // ********** End Class UTextAssetCommandlet ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ETextAssetCommandletMode_StaticEnum, TEXT("ETextAssetCommandletMode"), &Z_Registration_Info_UEnum_ETextAssetCommandletMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3849463792U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTextAssetCommandlet, UTextAssetCommandlet::StaticClass, TEXT("UTextAssetCommandlet"), &Z_Registration_Info_UClass_UTextAssetCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTextAssetCommandlet), 1071445720U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_1372529885{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_TextAssetCommandlet_h__Script_UnrealEd_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS