// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TexAligner/TexAlignerPlanar.h" #ifdef UNREALED_TexAlignerPlanar_generated_h #error "TexAlignerPlanar.generated.h already included, missing '#pragma once' in TexAlignerPlanar.h" #endif #define UNREALED_TexAlignerPlanar_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UTexAlignerPlanar ******************************************************** struct Z_Construct_UClass_UTexAlignerPlanar_Statics; UNREALED_API UClass* Z_Construct_UClass_UTexAlignerPlanar_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_23_INCLASS \ private: \ static void StaticRegisterNativesUTexAlignerPlanar(); \ friend struct ::Z_Construct_UClass_UTexAlignerPlanar_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UTexAlignerPlanar_NoRegister(); \ public: \ DECLARE_CLASS2(UTexAlignerPlanar, UTexAligner, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UTexAlignerPlanar_NoRegister) \ DECLARE_SERIALIZER(UTexAlignerPlanar) #define FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_23_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UTexAlignerPlanar(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTexAlignerPlanar) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTexAlignerPlanar); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTexAlignerPlanar); \ /** Deleted move- and copy-constructors, should never be used */ \ UTexAlignerPlanar(UTexAlignerPlanar&&) = delete; \ UTexAlignerPlanar(const UTexAlignerPlanar&) = delete; \ NO_API virtual ~UTexAlignerPlanar(); #define FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_20_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_23_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h_23_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTexAlignerPlanar; // ********** End Class UTexAlignerPlanar ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_TexAligner_TexAlignerPlanar_h PRAGMA_ENABLE_DEPRECATION_WARNINGS