// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Builders/SpiralStairBuilder.h" #ifdef UNREALED_SpiralStairBuilder_generated_h #error "SpiralStairBuilder.generated.h already included, missing '#pragma once' in SpiralStairBuilder.h" #endif #define UNREALED_SpiralStairBuilder_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USpiralStairBuilder ****************************************************** struct Z_Construct_UClass_USpiralStairBuilder_Statics; UNREALED_API UClass* Z_Construct_UClass_USpiralStairBuilder_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSpiralStairBuilder(); \ friend struct ::Z_Construct_UClass_USpiralStairBuilder_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_USpiralStairBuilder_NoRegister(); \ public: \ DECLARE_CLASS2(USpiralStairBuilder, UEditorBrushBuilder, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USpiralStairBuilder_NoRegister) \ DECLARE_SERIALIZER(USpiralStairBuilder) #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USpiralStairBuilder(USpiralStairBuilder&&) = delete; \ USpiralStairBuilder(const USpiralStairBuilder&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, USpiralStairBuilder); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USpiralStairBuilder); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USpiralStairBuilder) \ UNREALED_API virtual ~USpiralStairBuilder(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_17_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h_21_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USpiralStairBuilder; // ********** End Class USpiralStairBuilder ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SpiralStairBuilder_h PRAGMA_ENABLE_DEPRECATION_WARNINGS