// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ThumbnailRendering/SkeletonThumbnailRenderer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSkeletonThumbnailRenderer() {} // ********** Begin Cross Module References ******************************************************** UNREALED_API UClass* Z_Construct_UClass_UDefaultSizedThumbnailRenderer(); UNREALED_API UClass* Z_Construct_UClass_USkeletonThumbnailRenderer(); UNREALED_API UClass* Z_Construct_UClass_USkeletonThumbnailRenderer_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USkeletonThumbnailRenderer *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USkeletonThumbnailRenderer; UClass* USkeletonThumbnailRenderer::GetPrivateStaticClass() { using TClass = USkeletonThumbnailRenderer; if (!Z_Registration_Info_UClass_USkeletonThumbnailRenderer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SkeletonThumbnailRenderer"), Z_Registration_Info_UClass_USkeletonThumbnailRenderer.InnerSingleton, StaticRegisterNativesUSkeletonThumbnailRenderer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USkeletonThumbnailRenderer.InnerSingleton; } UClass* Z_Construct_UClass_USkeletonThumbnailRenderer_NoRegister() { return USkeletonThumbnailRenderer::GetPrivateStaticClass(); } struct Z_Construct_UClass_USkeletonThumbnailRenderer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "ThumbnailRendering/SkeletonThumbnailRenderer.h" }, { "ModuleRelativePath", "Classes/ThumbnailRendering/SkeletonThumbnailRenderer.h" }, }; #endif // WITH_METADATA // ********** Begin Class USkeletonThumbnailRenderer constinit property declarations *************** // ********** End Class USkeletonThumbnailRenderer constinit property declarations ***************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USkeletonThumbnailRenderer_Statics UObject* (*const Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDefaultSizedThumbnailRenderer, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::ClassParams = { &USkeletonThumbnailRenderer::StaticClass, "Editor", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::Class_MetaDataParams) }; void USkeletonThumbnailRenderer::StaticRegisterNativesUSkeletonThumbnailRenderer() { } UClass* Z_Construct_UClass_USkeletonThumbnailRenderer() { if (!Z_Registration_Info_UClass_USkeletonThumbnailRenderer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletonThumbnailRenderer.OuterSingleton, Z_Construct_UClass_USkeletonThumbnailRenderer_Statics::ClassParams); } return Z_Registration_Info_UClass_USkeletonThumbnailRenderer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletonThumbnailRenderer); USkeletonThumbnailRenderer::~USkeletonThumbnailRenderer() {} // ********** End Class USkeletonThumbnailRenderer ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SkeletonThumbnailRenderer_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USkeletonThumbnailRenderer, USkeletonThumbnailRenderer::StaticClass, TEXT("USkeletonThumbnailRenderer"), &Z_Registration_Info_UClass_USkeletonThumbnailRenderer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletonThumbnailRenderer), 2118280923U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SkeletonThumbnailRenderer_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SkeletonThumbnailRenderer_h__Script_UnrealEd_306693452{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SkeletonThumbnailRenderer_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SkeletonThumbnailRenderer_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS