// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ThumbnailRendering/SceneThumbnailInfo.h" #ifdef UNREALED_SceneThumbnailInfo_generated_h #error "SceneThumbnailInfo.generated.h already included, missing '#pragma once' in SceneThumbnailInfo.h" #endif #define UNREALED_SceneThumbnailInfo_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USceneThumbnailInfo ****************************************************** #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USceneThumbnailInfo, UNREALED_API) struct Z_Construct_UClass_USceneThumbnailInfo_Statics; UNREALED_API UClass* Z_Construct_UClass_USceneThumbnailInfo_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_INCLASS \ private: \ static void StaticRegisterNativesUSceneThumbnailInfo(); \ friend struct ::Z_Construct_UClass_USceneThumbnailInfo_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_USceneThumbnailInfo_NoRegister(); \ public: \ DECLARE_CLASS2(USceneThumbnailInfo, UThumbnailInfo, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USceneThumbnailInfo_NoRegister) \ DECLARE_SERIALIZER(USceneThumbnailInfo) \ FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_ARCHIVESERIALIZER #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UNREALED_API USceneThumbnailInfo(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneThumbnailInfo) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, USceneThumbnailInfo); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneThumbnailInfo); \ /** Deleted move- and copy-constructors, should never be used */ \ USceneThumbnailInfo(USceneThumbnailInfo&&) = delete; \ USceneThumbnailInfo(const USceneThumbnailInfo&) = delete; \ UNREALED_API virtual ~USceneThumbnailInfo(); #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_15_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USceneThumbnailInfo; // ********** End Class USceneThumbnailInfo ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfo_h PRAGMA_ENABLE_DEPRECATION_WARNINGS