// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Elements/SMInstance/SMInstanceElementDetailsProxyObject.h" #ifdef UNREALED_SMInstanceElementDetailsProxyObject_generated_h #error "SMInstanceElementDetailsProxyObject.generated.h already included, missing '#pragma once' in SMInstanceElementDetailsProxyObject.h" #endif #define UNREALED_SMInstanceElementDetailsProxyObject_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USMInstanceElementDetailsProxyObject ************************************* struct Z_Construct_UClass_USMInstanceElementDetailsProxyObject_Statics; UNREALED_API UClass* Z_Construct_UClass_USMInstanceElementDetailsProxyObject_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSMInstanceElementDetailsProxyObject(); \ friend struct ::Z_Construct_UClass_USMInstanceElementDetailsProxyObject_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_USMInstanceElementDetailsProxyObject_NoRegister(); \ public: \ DECLARE_CLASS2(USMInstanceElementDetailsProxyObject, USMInstanceProxyEditingObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USMInstanceElementDetailsProxyObject_NoRegister) \ DECLARE_SERIALIZER(USMInstanceElementDetailsProxyObject) #define FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API USMInstanceElementDetailsProxyObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USMInstanceElementDetailsProxyObject(USMInstanceElementDetailsProxyObject&&) = delete; \ USMInstanceElementDetailsProxyObject(const USMInstanceElementDetailsProxyObject&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USMInstanceElementDetailsProxyObject); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USMInstanceElementDetailsProxyObject); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USMInstanceElementDetailsProxyObject) \ NO_API virtual ~USMInstanceElementDetailsProxyObject(); #define FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_14_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USMInstanceElementDetailsProxyObject; // ********** End Class USMInstanceElementDetailsProxyObject *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Private_Elements_SMInstance_SMInstanceElementDetailsProxyObject_h PRAGMA_ENABLE_DEPRECATION_WARNINGS