// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Elements/SMInstance/SMInstanceElementDetailsInterface.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSMInstanceElementDetailsInterface() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); EDITORFRAMEWORK_API UClass* Z_Construct_UClass_UTypedElementDetailsInterface_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_USMInstanceElementDetailsInterface(); UNREALED_API UClass* Z_Construct_UClass_USMInstanceElementDetailsInterface_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USMInstanceElementDetailsInterface *************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USMInstanceElementDetailsInterface; UClass* USMInstanceElementDetailsInterface::GetPrivateStaticClass() { using TClass = USMInstanceElementDetailsInterface; if (!Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SMInstanceElementDetailsInterface"), Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.InnerSingleton, StaticRegisterNativesUSMInstanceElementDetailsInterface, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.InnerSingleton; } UClass* Z_Construct_UClass_USMInstanceElementDetailsInterface_NoRegister() { return USMInstanceElementDetailsInterface::GetPrivateStaticClass(); } struct Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Elements/SMInstance/SMInstanceElementDetailsInterface.h" }, { "ModuleRelativePath", "Public/Elements/SMInstance/SMInstanceElementDetailsInterface.h" }, }; #endif // WITH_METADATA // ********** Begin Class USMInstanceElementDetailsInterface constinit property declarations ******* // ********** End Class USMInstanceElementDetailsInterface constinit property declarations ********* static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics UObject* (*const Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::InterfaceParams[] = { { Z_Construct_UClass_UTypedElementDetailsInterface_NoRegister, (int32)VTABLE_OFFSET(USMInstanceElementDetailsInterface, ITypedElementDetailsInterface), false }, // 2149914966 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::ClassParams = { &USMInstanceElementDetailsInterface::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, 0, UE_ARRAY_COUNT(InterfaceParams), 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::Class_MetaDataParams) }; void USMInstanceElementDetailsInterface::StaticRegisterNativesUSMInstanceElementDetailsInterface() { } UClass* Z_Construct_UClass_USMInstanceElementDetailsInterface() { if (!Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.OuterSingleton, Z_Construct_UClass_USMInstanceElementDetailsInterface_Statics::ClassParams); } return Z_Registration_Info_UClass_USMInstanceElementDetailsInterface.OuterSingleton; } USMInstanceElementDetailsInterface::USMInstanceElementDetailsInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USMInstanceElementDetailsInterface); USMInstanceElementDetailsInterface::~USMInstanceElementDetailsInterface() {} // ********** End Class USMInstanceElementDetailsInterface ***************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Elements_SMInstance_SMInstanceElementDetailsInterface_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USMInstanceElementDetailsInterface, USMInstanceElementDetailsInterface::StaticClass, TEXT("USMInstanceElementDetailsInterface"), &Z_Registration_Info_UClass_USMInstanceElementDetailsInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USMInstanceElementDetailsInterface), 1765204604U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Elements_SMInstance_SMInstanceElementDetailsInterface_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Elements_SMInstance_SMInstanceElementDetailsInterface_h__Script_UnrealEd_3463360426{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Elements_SMInstance_SMInstanceElementDetailsInterface_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Elements_SMInstance_SMInstanceElementDetailsInterface_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS