// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Preferences/MaterialStatsOptions.h" #ifdef UNREALED_MaterialStatsOptions_generated_h #error "MaterialStatsOptions.generated.h already included, missing '#pragma once' in MaterialStatsOptions.h" #endif #define UNREALED_MaterialStatsOptions_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialStatsOptions **************************************************** struct Z_Construct_UClass_UMaterialStatsOptions_Statics; UNREALED_API UClass* Z_Construct_UClass_UMaterialStatsOptions_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_29_INCLASS \ private: \ static void StaticRegisterNativesUMaterialStatsOptions(); \ friend struct ::Z_Construct_UClass_UMaterialStatsOptions_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UMaterialStatsOptions_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialStatsOptions, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UMaterialStatsOptions_NoRegister) \ DECLARE_SERIALIZER(UMaterialStatsOptions) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_29_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UNREALED_API UMaterialStatsOptions(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialStatsOptions) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UMaterialStatsOptions); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialStatsOptions); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialStatsOptions(UMaterialStatsOptions&&) = delete; \ UMaterialStatsOptions(const UMaterialStatsOptions&) = delete; \ UNREALED_API virtual ~UMaterialStatsOptions(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_26_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_29_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_29_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h_29_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialStatsOptions; // ********** End Class UMaterialStatsOptions ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_MaterialStatsOptions_h // ********** Begin Enum EMaterialStatsDerivedMIOption ********************************************* #define FOREACH_ENUM_EMATERIALSTATSDERIVEDMIOPTION(op) \ op(EMaterialStatsDerivedMIOption::Ignore) \ op(EMaterialStatsDerivedMIOption::CompileOnly) \ op(EMaterialStatsDerivedMIOption::ShowStats) \ op(EMaterialStatsDerivedMIOption::InvalidOrMax) enum class EMaterialStatsDerivedMIOption : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialStatsDerivedMIOption *********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS