// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ThumbnailRendering/MaterialInstanceThumbnailRenderer.h" #ifdef UNREALED_MaterialInstanceThumbnailRenderer_generated_h #error "MaterialInstanceThumbnailRenderer.generated.h already included, missing '#pragma once' in MaterialInstanceThumbnailRenderer.h" #endif #define UNREALED_MaterialInstanceThumbnailRenderer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialInstanceThumbnailRenderer *************************************** struct Z_Construct_UClass_UMaterialInstanceThumbnailRenderer_Statics; UNREALED_API UClass* Z_Construct_UClass_UMaterialInstanceThumbnailRenderer_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_21_INCLASS \ private: \ static void StaticRegisterNativesUMaterialInstanceThumbnailRenderer(); \ friend struct ::Z_Construct_UClass_UMaterialInstanceThumbnailRenderer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UMaterialInstanceThumbnailRenderer_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialInstanceThumbnailRenderer, UDefaultSizedThumbnailRenderer, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UMaterialInstanceThumbnailRenderer_NoRegister) \ DECLARE_SERIALIZER(UMaterialInstanceThumbnailRenderer) #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMaterialInstanceThumbnailRenderer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialInstanceThumbnailRenderer) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMaterialInstanceThumbnailRenderer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialInstanceThumbnailRenderer); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialInstanceThumbnailRenderer(UMaterialInstanceThumbnailRenderer&&) = delete; \ UMaterialInstanceThumbnailRenderer(const UMaterialInstanceThumbnailRenderer&) = delete; \ NO_API virtual ~UMaterialInstanceThumbnailRenderer(); #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_18_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_21_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialInstanceThumbnailRenderer; // ********** End Class UMaterialInstanceThumbnailRenderer ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_MaterialInstanceThumbnailRenderer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS