// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MaterialGraph/MaterialGraphSchema.h" #ifdef UNREALED_MaterialGraphSchema_generated_h #error "MaterialGraphSchema.generated.h already included, missing '#pragma once' in MaterialGraphSchema.h" #endif #define UNREALED_MaterialGraphSchema_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMaterialGraphSchemaAction_NewNode ******************************** struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewNode_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewNode_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_NewNode; // ********** End ScriptStruct FMaterialGraphSchemaAction_NewNode ********************************** // ********** Begin ScriptStruct FMaterialGraphSchemaAction_NewFunctionCall ************************ struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewFunctionCall_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_63_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewFunctionCall_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_NewFunctionCall; // ********** End ScriptStruct FMaterialGraphSchemaAction_NewFunctionCall ************************** // ********** Begin ScriptStruct FMaterialGraphSchemaAction_NewComposite *************************** struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewComposite_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_91_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewComposite_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_NewComposite; // ********** End ScriptStruct FMaterialGraphSchemaAction_NewComposite ***************************** // ********** Begin ScriptStruct FMaterialGraphSchemaAction_NewComment ***************************** struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewComment_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_117_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewComment_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_NewComment; // ********** End ScriptStruct FMaterialGraphSchemaAction_NewComment ******************************* // ********** Begin ScriptStruct FMaterialGraphSchemaAction_NewNamedRerouteUsage ******************* struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewNamedRerouteUsage_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_141_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_NewNamedRerouteUsage_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_NewNamedRerouteUsage; // ********** End ScriptStruct FMaterialGraphSchemaAction_NewNamedRerouteUsage ********************* // ********** Begin ScriptStruct FMaterialGraphSchemaAction_Paste ********************************** struct Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_Paste_Statics; #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_169_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialGraphSchemaAction_Paste_Statics; \ UNREALED_API static class UScriptStruct* StaticStruct(); \ typedef FEdGraphSchemaAction Super; struct FMaterialGraphSchemaAction_Paste; // ********** End ScriptStruct FMaterialGraphSchemaAction_Paste ************************************ // ********** Begin Class UMaterialGraphSchema ***************************************************** struct Z_Construct_UClass_UMaterialGraphSchema_Statics; UNREALED_API UClass* Z_Construct_UClass_UMaterialGraphSchema_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_192_INCLASS \ private: \ static void StaticRegisterNativesUMaterialGraphSchema(); \ friend struct ::Z_Construct_UClass_UMaterialGraphSchema_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UMaterialGraphSchema_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialGraphSchema, UEdGraphSchema, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UMaterialGraphSchema_NoRegister) \ DECLARE_SERIALIZER(UMaterialGraphSchema) #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_192_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UNREALED_API UMaterialGraphSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialGraphSchema) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UMaterialGraphSchema); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialGraphSchema); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialGraphSchema(UMaterialGraphSchema&&) = delete; \ UMaterialGraphSchema(const UMaterialGraphSchema&) = delete; \ UNREALED_API virtual ~UMaterialGraphSchema(); #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_189_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_192_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_192_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h_192_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialGraphSchema; // ********** End Class UMaterialGraphSchema ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_MaterialGraph_MaterialGraphSchema_h PRAGMA_ENABLE_DEPRECATION_WARNINGS