// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Preferences/LightmassOptionsObject.h" #include "Engine/EngineTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLightmassOptionsObject() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FLightmassDebugOptions(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSwarmDebugOptions(); UNREALED_API UClass* Z_Construct_UClass_ULightmassOptionsObject(); UNREALED_API UClass* Z_Construct_UClass_ULightmassOptionsObject_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULightmassOptionsObject ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULightmassOptionsObject; UClass* ULightmassOptionsObject::GetPrivateStaticClass() { using TClass = ULightmassOptionsObject; if (!Z_Registration_Info_UClass_ULightmassOptionsObject.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LightmassOptionsObject"), Z_Registration_Info_UClass_ULightmassOptionsObject.InnerSingleton, StaticRegisterNativesULightmassOptionsObject, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULightmassOptionsObject.InnerSingleton; } UClass* Z_Construct_UClass_ULightmassOptionsObject_NoRegister() { return ULightmassOptionsObject::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULightmassOptionsObject_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object" }, { "IncludePath", "Preferences/LightmassOptionsObject.h" }, { "ModuleRelativePath", "Classes/Preferences/LightmassOptionsObject.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DebugSettings_MetaData[] = { { "Category", "Debug" }, { "ModuleRelativePath", "Classes/Preferences/LightmassOptionsObject.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SwarmSettings_MetaData[] = { { "Category", "Swarm" }, { "ModuleRelativePath", "Classes/Preferences/LightmassOptionsObject.h" }, }; #endif // WITH_METADATA // ********** Begin Class ULightmassOptionsObject constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DebugSettings; static const UECodeGen_Private::FStructPropertyParams NewProp_SwarmSettings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULightmassOptionsObject constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULightmassOptionsObject_Statics // ********** Begin Class ULightmassOptionsObject Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULightmassOptionsObject_Statics::NewProp_DebugSettings = { "DebugSettings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULightmassOptionsObject, DebugSettings), Z_Construct_UScriptStruct_FLightmassDebugOptions, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DebugSettings_MetaData), NewProp_DebugSettings_MetaData) }; // 1469470896 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULightmassOptionsObject_Statics::NewProp_SwarmSettings = { "SwarmSettings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULightmassOptionsObject, SwarmSettings), Z_Construct_UScriptStruct_FSwarmDebugOptions, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SwarmSettings_MetaData), NewProp_SwarmSettings_MetaData) }; // 815858476 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULightmassOptionsObject_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULightmassOptionsObject_Statics::NewProp_DebugSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULightmassOptionsObject_Statics::NewProp_SwarmSettings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightmassOptionsObject_Statics::PropPointers) < 2048); // ********** End Class ULightmassOptionsObject Property Definitions ******************************* UObject* (*const Z_Construct_UClass_ULightmassOptionsObject_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightmassOptionsObject_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULightmassOptionsObject_Statics::ClassParams = { &ULightmassOptionsObject::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULightmassOptionsObject_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULightmassOptionsObject_Statics::PropPointers), 0, 0x000010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULightmassOptionsObject_Statics::Class_MetaDataParams), Z_Construct_UClass_ULightmassOptionsObject_Statics::Class_MetaDataParams) }; void ULightmassOptionsObject::StaticRegisterNativesULightmassOptionsObject() { } UClass* Z_Construct_UClass_ULightmassOptionsObject() { if (!Z_Registration_Info_UClass_ULightmassOptionsObject.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULightmassOptionsObject.OuterSingleton, Z_Construct_UClass_ULightmassOptionsObject_Statics::ClassParams); } return Z_Registration_Info_UClass_ULightmassOptionsObject.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULightmassOptionsObject); ULightmassOptionsObject::~ULightmassOptionsObject() {} // ********** End Class ULightmassOptionsObject **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_LightmassOptionsObject_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULightmassOptionsObject, ULightmassOptionsObject::StaticClass, TEXT("ULightmassOptionsObject"), &Z_Registration_Info_UClass_ULightmassOptionsObject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULightmassOptionsObject), 2139848485U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_LightmassOptionsObject_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_LightmassOptionsObject_h__Script_UnrealEd_2745199807{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_LightmassOptionsObject_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_LightmassOptionsObject_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS