// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tools/LegacyEdMode.h" #ifdef UNREALED_LegacyEdMode_generated_h #error "LegacyEdMode.generated.h already included, missing '#pragma once' in LegacyEdMode.h" #endif #define UNREALED_LegacyEdMode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULegacyEdModeWrapper ***************************************************** struct Z_Construct_UClass_ULegacyEdModeWrapper_Statics; UNREALED_API UClass* Z_Construct_UClass_ULegacyEdModeWrapper_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULegacyEdModeWrapper(); \ friend struct ::Z_Construct_UClass_ULegacyEdModeWrapper_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_ULegacyEdModeWrapper_NoRegister(); \ public: \ DECLARE_CLASS2(ULegacyEdModeWrapper, UEdMode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_ULegacyEdModeWrapper_NoRegister) \ DECLARE_SERIALIZER(ULegacyEdModeWrapper) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_25_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULegacyEdModeWrapper(ULegacyEdModeWrapper&&) = delete; \ ULegacyEdModeWrapper(const ULegacyEdModeWrapper&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, ULegacyEdModeWrapper); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyEdModeWrapper); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULegacyEdModeWrapper) \ UNREALED_API virtual ~ULegacyEdModeWrapper(); #define FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_22_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULegacyEdModeWrapper; // ********** End Class ULegacyEdModeWrapper ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Private_Tools_LegacyEdMode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS