// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Commandlets/DiffFilesCommandlet.h" #ifdef UNREALED_DiffFilesCommandlet_generated_h #error "DiffFilesCommandlet.generated.h already included, missing '#pragma once' in DiffFilesCommandlet.h" #endif #define UNREALED_DiffFilesCommandlet_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDiffFilesCommandlet ***************************************************** struct Z_Construct_UClass_UDiffFilesCommandlet_Statics; UNREALED_API UClass* Z_Construct_UClass_UDiffFilesCommandlet_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_15_INCLASS \ private: \ static void StaticRegisterNativesUDiffFilesCommandlet(); \ friend struct ::Z_Construct_UClass_UDiffFilesCommandlet_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UDiffFilesCommandlet_NoRegister(); \ public: \ DECLARE_CLASS2(UDiffFilesCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UDiffFilesCommandlet_NoRegister) \ DECLARE_SERIALIZER(UDiffFilesCommandlet) #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDiffFilesCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDiffFilesCommandlet) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDiffFilesCommandlet); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDiffFilesCommandlet); \ /** Deleted move- and copy-constructors, should never be used */ \ UDiffFilesCommandlet(UDiffFilesCommandlet&&) = delete; \ UDiffFilesCommandlet(const UDiffFilesCommandlet&) = delete; \ NO_API virtual ~UDiffFilesCommandlet(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_11_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_15_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h_15_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDiffFilesCommandlet; // ********** End Class UDiffFilesCommandlet ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffFilesCommandlet_h PRAGMA_ENABLE_DEPRECATION_WARNINGS