// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Tools/DefaultEdMode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDefaultEdMode() {} // ********** Begin Cross Module References ******************************************************** UNREALED_API UClass* Z_Construct_UClass_UAssetEdModeDefault(); UNREALED_API UClass* Z_Construct_UClass_UAssetEdModeDefault_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UBaseLegacyWidgetEdMode(); UNREALED_API UClass* Z_Construct_UClass_UEdModeDefault(); UNREALED_API UClass* Z_Construct_UClass_UEdModeDefault_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UEdModeDefault *********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UEdModeDefault; UClass* UEdModeDefault::GetPrivateStaticClass() { using TClass = UEdModeDefault; if (!Z_Registration_Info_UClass_UEdModeDefault.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("EdModeDefault"), Z_Registration_Info_UClass_UEdModeDefault.InnerSingleton, StaticRegisterNativesUEdModeDefault, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UEdModeDefault.InnerSingleton; } UClass* Z_Construct_UClass_UEdModeDefault_NoRegister() { return UEdModeDefault::GetPrivateStaticClass(); } struct Z_Construct_UClass_UEdModeDefault_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Tools/DefaultEdMode.h" }, { "ModuleRelativePath", "Public/Tools/DefaultEdMode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UEdModeDefault constinit property declarations *************************** // ********** End Class UEdModeDefault constinit property declarations ***************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UEdModeDefault_Statics UObject* (*const Z_Construct_UClass_UEdModeDefault_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBaseLegacyWidgetEdMode, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdModeDefault_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UEdModeDefault_Statics::ClassParams = { &UEdModeDefault::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEdModeDefault_Statics::Class_MetaDataParams), Z_Construct_UClass_UEdModeDefault_Statics::Class_MetaDataParams) }; void UEdModeDefault::StaticRegisterNativesUEdModeDefault() { } UClass* Z_Construct_UClass_UEdModeDefault() { if (!Z_Registration_Info_UClass_UEdModeDefault.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEdModeDefault.OuterSingleton, Z_Construct_UClass_UEdModeDefault_Statics::ClassParams); } return Z_Registration_Info_UClass_UEdModeDefault.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEdModeDefault); UEdModeDefault::~UEdModeDefault() {} // ********** End Class UEdModeDefault ************************************************************* // ********** Begin Class UAssetEdModeDefault ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAssetEdModeDefault; UClass* UAssetEdModeDefault::GetPrivateStaticClass() { using TClass = UAssetEdModeDefault; if (!Z_Registration_Info_UClass_UAssetEdModeDefault.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AssetEdModeDefault"), Z_Registration_Info_UClass_UAssetEdModeDefault.InnerSingleton, StaticRegisterNativesUAssetEdModeDefault, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAssetEdModeDefault.InnerSingleton; } UClass* Z_Construct_UClass_UAssetEdModeDefault_NoRegister() { return UAssetEdModeDefault::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAssetEdModeDefault_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Tools/DefaultEdMode.h" }, { "ModuleRelativePath", "Public/Tools/DefaultEdMode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAssetEdModeDefault constinit property declarations ********************** // ********** End Class UAssetEdModeDefault constinit property declarations ************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAssetEdModeDefault_Statics UObject* (*const Z_Construct_UClass_UAssetEdModeDefault_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UEdModeDefault, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetEdModeDefault_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetEdModeDefault_Statics::ClassParams = { &UAssetEdModeDefault::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetEdModeDefault_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetEdModeDefault_Statics::Class_MetaDataParams) }; void UAssetEdModeDefault::StaticRegisterNativesUAssetEdModeDefault() { } UClass* Z_Construct_UClass_UAssetEdModeDefault() { if (!Z_Registration_Info_UClass_UAssetEdModeDefault.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetEdModeDefault.OuterSingleton, Z_Construct_UClass_UAssetEdModeDefault_Statics::ClassParams); } return Z_Registration_Info_UClass_UAssetEdModeDefault.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetEdModeDefault); UAssetEdModeDefault::~UAssetEdModeDefault() {} // ********** End Class UAssetEdModeDefault ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_DefaultEdMode_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UEdModeDefault, UEdModeDefault::StaticClass, TEXT("UEdModeDefault"), &Z_Registration_Info_UClass_UEdModeDefault, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEdModeDefault), 1651197602U) }, { Z_Construct_UClass_UAssetEdModeDefault, UAssetEdModeDefault::StaticClass, TEXT("UAssetEdModeDefault"), &Z_Registration_Info_UClass_UAssetEdModeDefault, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetEdModeDefault), 3795506584U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_DefaultEdMode_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_DefaultEdMode_h__Script_UnrealEd_1261315017{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_DefaultEdMode_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Tools_DefaultEdMode_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS