// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Cooker/CookFunctionLibrary.h" #ifdef UNREALED_CookFunctionLibrary_generated_h #error "CookFunctionLibrary.generated.h already included, missing '#pragma once' in CookFunctionLibrary.h" #endif #define UNREALED_CookFunctionLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UObject; // ********** Begin Class UCookFunctionLibrary ***************************************************** #define FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execCookAsset); struct Z_Construct_UClass_UCookFunctionLibrary_Statics; UNREALED_API UClass* Z_Construct_UClass_UCookFunctionLibrary_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCookFunctionLibrary(); \ friend struct ::Z_Construct_UClass_UCookFunctionLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UCookFunctionLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UCookFunctionLibrary, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UCookFunctionLibrary_NoRegister) \ DECLARE_SERIALIZER(UCookFunctionLibrary) #define FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UCookFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UCookFunctionLibrary(UCookFunctionLibrary&&) = delete; \ UCookFunctionLibrary(const UCookFunctionLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCookFunctionLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCookFunctionLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCookFunctionLibrary) \ NO_API virtual ~UCookFunctionLibrary(); #define FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_9_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h_12_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCookFunctionLibrary; // ********** End Class UCookFunctionLibrary ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Private_Cooker_CookFunctionLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS