// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Subsystems/BrowseToAssetOverrideSubsystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBrowseToAssetOverrideSubsystem() {} // ********** Begin Cross Module References ******************************************************** EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem(); UNREALED_API UClass* Z_Construct_UClass_UBrowseToAssetOverrideSubsystem(); UNREALED_API UClass* Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBrowseToAssetOverrideSubsystem ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem; UClass* UBrowseToAssetOverrideSubsystem::GetPrivateStaticClass() { using TClass = UBrowseToAssetOverrideSubsystem; if (!Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BrowseToAssetOverrideSubsystem"), Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.InnerSingleton, StaticRegisterNativesUBrowseToAssetOverrideSubsystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.InnerSingleton; } UClass* Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_NoRegister() { return UBrowseToAssetOverrideSubsystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Subsystems/BrowseToAssetOverrideSubsystem.h" }, { "ModuleRelativePath", "Public/Subsystems/BrowseToAssetOverrideSubsystem.h" }, }; #endif // WITH_METADATA // ********** Begin Class UBrowseToAssetOverrideSubsystem constinit property declarations ********** // ********** End Class UBrowseToAssetOverrideSubsystem constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics UObject* (*const Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UEditorSubsystem, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::ClassParams = { &UBrowseToAssetOverrideSubsystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::Class_MetaDataParams) }; void UBrowseToAssetOverrideSubsystem::StaticRegisterNativesUBrowseToAssetOverrideSubsystem() { } UClass* Z_Construct_UClass_UBrowseToAssetOverrideSubsystem() { if (!Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.OuterSingleton, Z_Construct_UClass_UBrowseToAssetOverrideSubsystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem.OuterSingleton; } UBrowseToAssetOverrideSubsystem::UBrowseToAssetOverrideSubsystem() {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBrowseToAssetOverrideSubsystem); UBrowseToAssetOverrideSubsystem::~UBrowseToAssetOverrideSubsystem() {} // ********** End Class UBrowseToAssetOverrideSubsystem ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_BrowseToAssetOverrideSubsystem_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBrowseToAssetOverrideSubsystem, UBrowseToAssetOverrideSubsystem::StaticClass, TEXT("UBrowseToAssetOverrideSubsystem"), &Z_Registration_Info_UClass_UBrowseToAssetOverrideSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBrowseToAssetOverrideSubsystem), 2349252721U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_BrowseToAssetOverrideSubsystem_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_BrowseToAssetOverrideSubsystem_h__Script_UnrealEd_3982633746{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_BrowseToAssetOverrideSubsystem_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_BrowseToAssetOverrideSubsystem_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS