// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BaseWidgetBlueprint.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBaseWidgetBlueprint() {} // ********** Begin Cross Module References ******************************************************** UMG_API UClass* Z_Construct_UClass_UUserWidgetBlueprint(); UMG_API UClass* Z_Construct_UClass_UWidgetTree_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_UBaseWidgetBlueprint(); UNREALED_API UClass* Z_Construct_UClass_UBaseWidgetBlueprint_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBaseWidgetBlueprint ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBaseWidgetBlueprint; UClass* UBaseWidgetBlueprint::GetPrivateStaticClass() { using TClass = UBaseWidgetBlueprint; if (!Z_Registration_Info_UClass_UBaseWidgetBlueprint.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BaseWidgetBlueprint"), Z_Registration_Info_UClass_UBaseWidgetBlueprint.InnerSingleton, StaticRegisterNativesUBaseWidgetBlueprint, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBaseWidgetBlueprint.InnerSingleton; } UClass* Z_Construct_UClass_UBaseWidgetBlueprint_NoRegister() { return UBaseWidgetBlueprint::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBaseWidgetBlueprint_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "BaseWidgetBlueprint.h" }, { "ModuleRelativePath", "Public/BaseWidgetBlueprint.h" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WidgetTree_MetaData[] = { { "Comment", "/** A tree of the widget templates to be created */" }, { "ModuleRelativePath", "Public/BaseWidgetBlueprint.h" }, { "ToolTip", "A tree of the widget templates to be created" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UBaseWidgetBlueprint constinit property declarations ********************* #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_WidgetTree; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; #endif // WITH_EDITORONLY_DATA // ********** End Class UBaseWidgetBlueprint constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBaseWidgetBlueprint_Statics // ********** Begin Class UBaseWidgetBlueprint Property Definitions ******************************** #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBaseWidgetBlueprint_Statics::NewProp_WidgetTree = { "WidgetTree", nullptr, (EPropertyFlags)0x0114000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseWidgetBlueprint, WidgetTree), Z_Construct_UClass_UWidgetTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WidgetTree_MetaData), NewProp_WidgetTree_MetaData) }; #endif // WITH_EDITORONLY_DATA #if WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBaseWidgetBlueprint_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseWidgetBlueprint_Statics::NewProp_WidgetTree, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseWidgetBlueprint_Statics::PropPointers) < 2048); #endif // WITH_EDITORONLY_DATA // ********** End Class UBaseWidgetBlueprint Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UBaseWidgetBlueprint_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UUserWidgetBlueprint, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseWidgetBlueprint_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBaseWidgetBlueprint_Statics::ClassParams = { &UBaseWidgetBlueprint::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UBaseWidgetBlueprint_Statics::PropPointers, nullptr), nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseWidgetBlueprint_Statics::PropPointers), 0), 0, 0x008800A5u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseWidgetBlueprint_Statics::Class_MetaDataParams), Z_Construct_UClass_UBaseWidgetBlueprint_Statics::Class_MetaDataParams) }; void UBaseWidgetBlueprint::StaticRegisterNativesUBaseWidgetBlueprint() { } UClass* Z_Construct_UClass_UBaseWidgetBlueprint() { if (!Z_Registration_Info_UClass_UBaseWidgetBlueprint.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBaseWidgetBlueprint.OuterSingleton, Z_Construct_UClass_UBaseWidgetBlueprint_Statics::ClassParams); } return Z_Registration_Info_UClass_UBaseWidgetBlueprint.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBaseWidgetBlueprint); UBaseWidgetBlueprint::~UBaseWidgetBlueprint() {} // ********** End Class UBaseWidgetBlueprint ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_BaseWidgetBlueprint_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBaseWidgetBlueprint, UBaseWidgetBlueprint::StaticClass, TEXT("UBaseWidgetBlueprint"), &Z_Registration_Info_UClass_UBaseWidgetBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBaseWidgetBlueprint), 3129376752U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_BaseWidgetBlueprint_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_BaseWidgetBlueprint_h__Script_UnrealEd_4287824549{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_BaseWidgetBlueprint_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_BaseWidgetBlueprint_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS