// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/WrapBox.h" #ifdef UMG_WrapBox_generated_h #error "WrapBox.generated.h already included, missing '#pragma once' in WrapBox.h" #endif #define UMG_WrapBox_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UWidget; class UWrapBoxSlot; // ********** Begin Class UWrapBox ***************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_RPC_WRAPPERS \ DECLARE_FUNCTION(execAddChildToWrapBox); \ DECLARE_FUNCTION(execSetHorizontalAlignment); \ DECLARE_FUNCTION(execSetInnerSlotPadding); #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_ACCESSORS \ static void GetInnerSlotPadding_WrapperImpl(const void* Object, void* OutValue); \ static void SetInnerSlotPadding_WrapperImpl(void* Object, const void* InValue); \ static void GetWrapSize_WrapperImpl(const void* Object, void* OutValue); \ static void SetWrapSize_WrapperImpl(void* Object, const void* InValue); \ static void GetbExplicitWrapSize_WrapperImpl(const void* Object, void* OutValue); \ static void SetbExplicitWrapSize_WrapperImpl(void* Object, const void* InValue); \ static void GetHorizontalAlignment_WrapperImpl(const void* Object, void* OutValue); \ static void SetHorizontalAlignment_WrapperImpl(void* Object, const void* InValue); \ static void GetOrientation_WrapperImpl(const void* Object, void* OutValue); \ static void SetOrientation_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UWrapBox_Statics; UMG_API UClass* Z_Construct_UClass_UWrapBox_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_INCLASS \ private: \ static void StaticRegisterNativesUWrapBox(); \ friend struct ::Z_Construct_UClass_UWrapBox_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UWrapBox_NoRegister(); \ public: \ DECLARE_CLASS2(UWrapBox, UPanelWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWrapBox_NoRegister) \ DECLARE_SERIALIZER(UWrapBox) #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UWrapBox(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWrapBox) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWrapBox); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWrapBox); \ /** Deleted move- and copy-constructors, should never be used */ \ UWrapBox(UWrapBox&&) = delete; \ UWrapBox(const UWrapBox&) = delete; \ UMG_API virtual ~UWrapBox(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_21_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h_24_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWrapBox; // ********** End Class UWrapBox ******************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_WrapBox_h PRAGMA_ENABLE_DEPRECATION_WARNINGS